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~~English's Forgotten Tales~~

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Reaper Ben

Reaper Ben

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I see what you mean. But like in COD or games of the sort, you can lay mines and traps so that you can eliminate your enemies without taking any real risks and staying at a safe distance; allowing you to outsmart them and make the game more than just about pure fire power/shoot and spray techniques.
Empire Earth 1? Never heard of it. But it does sounds similar to AoE3. Haha, I use to be like your dad, thinking that defense was far better than offense. I would build up massive defenses for more than a hour before I would even think about offensive capacities. But then again, I would play in easy so the enemy would never attack with substancial force. That was up until I played against one of the adults who introduced us to video games, and he crushed me. I was so ticked that the next day I came up with a strategy that would allow me to win in 15 or so minutes. He's still stronger than me though, since he plays in multiplayer all the time. But at least I've learned that offense beats defense.
;) Just like Napoleon said, "The best defense is a good offense!" He's pretty beast if you ask me.
A minute each? Hum... that sounds like it would be better than what most people would settle for. =P You'd most likely still beat me though! Does your sister play chess?
Second oldest! =P I don't bully them: I ask permission before I attack them, I usually give them 1 hour to prepare themselves before I attack, and I take weak nations.

05-Jun-2012 04:28:02

Englishkid62

Englishkid62

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Never heard of Empire Earth 1? Well, it's built on the AoE 1 engine and came out slightly later than that. It features 15 epochs and just in general a wider and deeper game. Yeah, I used to be like my dad too, always thinking in defence. But I think Empire Earth 1's AI had a hand in changing that. In easy level, you probably will be attacked about 30 minutes into the game so you must have at least some form of army by then to repel an invasion. And of course, your being attacked is because the AI had already explored the whole map and found you and had time to organise this force. In Hard level you'll be attacked in 15-20 minutes and you can bet it will be a sustained attack that you thought would never end. The AI is not afraid to throw everything it had at you at this stage. So you must find ways to last through the first wave. By the time you finished rebuilding the defences you lost in the last attack, another army would have arrived at your doorstep. In Hard level, it takes me about 2 hours into the game to be certain I won't be wiped off the map.
So on a gigantic map in a one vs one situation where I play against a Hard level AI, it took me 8 hours stretched over 3 days to defeat it.
I agree to a certain extent. If only it's an initiative advantage.
I so can imagine you type in the chatbox: 'ARE U READY? CAN I ATTACK U??'

05-Jun-2012 13:16:24 - Last edited on 05-Jun-2012 13:17:43 by Englishkid62

Reaper Ben

Reaper Ben

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Oh wow. That's sounds far more complex than AoE3. I have yet to find a technique that's strong enough to stay on a prolonged fight against Expert in AoE3. There's four challenge difficulties: Easy, Medium, Hard, and Expert. Easy and medium are a piece of cake. Hard is where the computer is focusing solely on military, some people think it's harder than expert, but I can beat hard without really getting into the game. Expert is when the computer focuses on economy more than military, but still sends huge armies. This is the difficulty I struggle with, I'm only strong enough in this game to take it out in the first 30 or so minutes, once I pass that deadline I've lost for sure. I just can't keep up with the economic onslaught that the AI can conjure. The longest it's ever took me to defeat Expert is 2 hours, and it was only because it had destroyed my main camp, but could not find my little off side camps.
Initiative advantage?
XD Actually, the most recent time I had done it was when we were doing a 4 player free for all. I had no army, I was just exploring around and building my economy, when my youngest brother attacked me. One of my strength is that with certain nation I can build a full army (Because there is a population limit :@ ) in less than a minute. But I didn't have those certain nations, so I just sent troops, five soldiers at a time, to destroy his army. As soon as I had done that, I asked him if I could attack him, he thought that I still had no army so he said "ok". =P Little did he know that I had a full army coming his way in under five minutes. He wasn't mad, but he didn't appreciate it.

05-Jun-2012 15:45:42

Englishkid62

Englishkid62

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Oh, yes, and I forgot to mention, during my 8 hour conquest of Hard level AI one vs one on Empire Earth, the last two hours were completely about wiping off side camps because there are so many of them and if even one citizen got away, you'll have another side camp full of barracks and factories making more troops within a few minutes. In Empire Earth AI, beginners would not be able to beat Easy level. Intermediate players would manage easy level and medium, but not hard. Hard level is just really annoying and tests your patience and will to win.
Yes, if you have the initiative, people would have to react to it rather than you reacting to them. There are certain advantages to that.
XD I bet he wouldn't appreciate that. Destroying a nation with 5 soldiers at a time is quite a feat. But in my case over here, I always beat my dad and my sister doesn't even want to fight me. So we're basically stuck with human vs AI and we stick as a team to try to defeat 2 Hard levels or 2 Medium levels or something like that. It would still be like a 6-hour gaming session that my dad would rarely agree to but still, it was fun when we did it. They don't play it anymore so I have no one to play with XD. If only I had so many brothers I can torture...

06-Jun-2012 13:34:46

Reaper Ben

Reaper Ben

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O.O I looked up the game, and it looks like it's in the Napoleonic Era, correct? Or can you choose your own era? Dang, how do you become better at the game if a beginner can't even beat easy? That's slightly insane. That many hours of gameplay would drive me nuts, unless you stretch it over a couple of days.
Oh, I see what you mean. Pretty the much the moment your opponent loses momentum and you gain it, they lost.
Well, I didn't destroy his nation with 5 soldiers at a time, I destroyed his army with 5 soldiers a time. Then I built the big army and destroyed him. Ah I see, my brothers don't want to fight me anymore either, they've discovered Minecraft and are completely obsessed with it. Plus, they really didn't like the difference in skill level =/ . My brother directly under me still likes to play with me against 2 experts. It's too bad we can't beat two experts! XD
Yeah it's too bad you don't have brothers =/ They make playing multiplayer video games far more interesting and worth it. Campaigns are only good until you beat it in the hardest difficulties, then it's all about the multiplayer.

06-Jun-2012 16:10:48

Englishkid62

Englishkid62

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Are you sure you looked up correctly 'Empire Earth 1'? There is an 'Industrial age' epoch where it would look like a Napoleonic era and I use it quite a bit myself because it contains gunpowder (So no more sword fighting as you can kill enemies in range) but technology is not advanced enough where airpower becomes a dominating factor and certainly not weapons of mass destruction. So I like Industrial age.
Hmm, it's merely a theory. It's still possible for your opponent to win if they're smarter XD
I suppose personally I wouldn't be so enthusiastic to play a game that I know my brother is 10x better than me and has a history of pulling tricks on me :D
Heh, maybe that's why they say MMOs are the endgame for PC games... because it always goes back to people.

08-Jun-2012 16:58:54

Reaper Ben

Reaper Ben

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Yup, I also saw that there was a number 3, but I'm pretty sure I clicked on number 1. I like weapons of mass destruction when I've got the monopoly on them! But I agree with you on the era deal. Personally, historically wise, I don't find it interesting once we get past WWII. My top favorite eras though are Greek, Roman, and Mediaval.
Smarter does not mean better. If you can use ruse and put them in a position where you're exploiting their weakness and putting them under pressure, you can win!
XD I probably wouldn't either, but I always like to fight people that are stronger than me, it's the best way to get good and fast! But I probably already told you that... =P I tend to have a short memory when it comes to what I've said in the forums.
Could be, but I believe that strategy still has a lot of appeal!

11-Jun-2012 04:09:37

Englishkid62

Englishkid62

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Yeah, I don't really like numbers 2 and 3. They lacked the epicness that is in the first one. And I can bet on it that you won't be monopolising weapons of mass desctruction as it is not uncommon for the AI to send multiple atomic bombers in your direction... taking out your entire army with just a bomb. Smart people will of course provide air cover and make sure plenty of AA guns accompany the army but in Hard level AI will just spam Atomic bombers on your army and navy so you have to be organised. Then of course, when you get into Digital and Nano age, the game changer is robots and cybertech. Some robots are completely immune to atomic bombs because they fly... Anyway, with new epochs come new strategies and new resource demands. I played for a good 4-5 years on that game.
How will you pull that off if your opponent is smarter than you XD
Yeah, that's a good attitude. One thing I admire about you is your eagerness (or at least, not minding particularly much) to be pwned and completely overrun by superior forces. And I don't mind if people repeat themselves. It's part of character-building and understanding :P
But Artificial Intelligence can only be so challenging. Real Intelligence will always try to exploit the Artificial Intelligence and always finds a way. Real Intelligence therefore can only be matched by another.

11-Jun-2012 13:34:16

Reaper Ben

Reaper Ben

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I've heard that about a lot of games, mostly movies though. Oh I believe you, this sounds like a game that takes years to master, and having the monopoly on anything but having most dead soldiers sounds like a stretch. You can have your entire camp & army be in the sky? That sounds epic! Of course you'd be vulnerable to AA attacks, but that would be amazing!
Well like I said, smarter does not mean better. He could be really smart at chess, but you could be knowledge in Psychology and attack him there rather than face him where he is strong. Throw him off his game, intimidate him, make him over think, make him lose his confidence, etc.
=D I thank you for that compliment! The good thing about having this attitude is that stronger people actually want to play with me, because they like to win, & they tire of fighting me faster than I do of fighting them. It's a good thing you don't mind, =P Because I don't know how many times I've repeated myself, or am going to again in the future!
I had never thought of it that way, but you are completely right! I had always wondered why fighting humans was harder than the AI, since the AI is a computer based on logic and numbers it should be the perfect enemy, but humans are always hard to defeat. Well actually, I guess that if the computer has is not limited by bounds it will be harder to defeat it than to defeat a human; just like when the best chess player in the world lost to the computer.

12-Jun-2012 16:32:09

Englishkid62

Englishkid62

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Well, it took a few years of an eleven-year-old to master, maybe shorter for you :P . And no, you can't have your entire camp in the sky! Your robot factories will still be on the ground and susceptible to atomic bombing so you still have to protect them. But certain unit types that they produce can fly and be only susceptible to fighter jets and AA and other robots.
Well, to even pull that off and think that far ahead, you have to be smarter than your opponent, which is not my pre-condition :P .
Honestly, I do like to win and I don't mind pwning you any day XD. And I think that AI is only really useful if it learns off real intelligence. I think then eventually real intelligence would be cornered and have no more tricks up their sleeves if AI had learned their every strategy. But in gaming, such AI would simply be unfun to play.

13-Jun-2012 12:54:32 - Last edited on 13-Jun-2012 12:54:57 by Englishkid62

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