Intro
Welcome, to a reusing of an older thread, for a role-play influenced by the theme of fighting games! This combat-orientated, adventurous, PvP-enabling, battle royale role-play is mostly about fighting monsters, other Heroes, and Bosses, ranging from duels, brawls, to team battles. However, characters’ backstories will determine the nature of storytelling, for their backstories will be the driving force of the story.
Most realism is sacrificed to enable fun and excitement: all Heroes can basically get shot in the head and survive, for example. Think of this role-play as something like Mortal Kombat, the old Turok games, or Dragon Ball Z. We are here to have fun, but more importantly, to be POWERFUL!
As such, characters are allowed to be whatever you wish: superhero, Psyker, Sayan, cyborg, alien, monster, dragon, mage, Biotic, pyromancer, Ultramarine, knight, modern cop, undead, angel, demon, action hero, super villain, or whatever you want. Note that no single Hero, Power or Moveset will allow you to overwhelm absolutely every other Heroes or Bosses. There may be times when you may face significantly stronger foes.
The intent of combat here is to create epic, brutal, gory, crazy duels and battles, after all, in the likeness of video games, anime and whatever craziness we can unfold! However, just don’t be godlike, and be sure to include character interaction! Imagine your character as a performer on a stage, so create a show, and have fun.
When combat initiates, Round One begins. If, for whatever reason the fighters separate, such as one falls down a waterfall or escapes, all combatants will reappear elsewhere to begin Round Two, and then Round Three if necessary, and so on. This may enable different locations during the fight.
06-Sep-2016 20:26:05
- Last edited on
17-Mar-2018 18:14:31
by
Azi Demonica