Adventure
Everyone knows the adventure genre. We play it everyday. Whether it’s going on quests, slaying demons, or just seeing the beauty a world has to offer. Adventures can be a golden ticket to fantastic worlds.
Now the hard part: Creating those fantastic worlds. So many times have I seen adventure stories with almost no creative detail.
When creating a world you should take artistic license over it. Shape and meld the landscapes to meet your every expectation.
Whether it be stretching grasslands shimmering on for miles in the cool afternoon breeze, or a plighted necropolis illuminated by torches hanging from the decrepit walls.
Setting up the world may be a time-consuming task but a task much needed to give your protagonist the ultimate experience.
This leads us to the next area: Your plot. Why is your protagonist going on this adventure.
Have they lost their memories and much search the vast lands for the valuable shards of their scattered past? Or are they simply taking up a quest from a mysterious old man?
There are no limitations to an adventure as they can last a few hours, or continue on for eternity.
However, no adventure is a good adventure without plenty of obstacles. These could be monsters, or just nature doing its job.
Your protagonist could be battling a ferocious dragon in order to save a beautiful princess, sailing through a roaring storm, dodging vicious waterspouts in order to reach the next leg of his or her journey, or maybe the obsticals could be internal.
Perhaps the protagonist is battling a sickness and must find a cure, or they could be plagued by nightmares and must find the answers that will rid them of their cursed fate.
What will your protagonist gain from completing this adventure? Why is it so important for the antagonist to stand in their way? These are many questions you should repeatedly ask yourself. Why? Why? Why? Why has the princess been captured? Why should anyone care?
01-Oct-2008 15:20:37
- Last edited on
01-Oct-2008 15:34:21
by
Zfire0100