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Zfire0100

Zfire0100

Posts: 5,837 Rune Posts by user Forum Profile RuneMetrics Profile
Bookmarked for further readings.
I notice there's not an Action/Adventure section. Kinda brings a tear to my eye. Maybe I could help out with that. I could send a small bit in, maybe 2morro, just to help out as much as I can.
-Zephyros (Call Me Z :D )

29-Sep-2008 02:43:19 - Last edited on 29-Sep-2008 02:43:33 by Zfire0100

Zfire0100

Zfire0100

Posts: 5,837 Rune Posts by user Forum Profile RuneMetrics Profile
Adventure
Everyone knows the adventure genre. We play it everyday. Whether it’s going on quests, slaying demons, or just seeing the beauty a world has to offer. Adventures can be a golden ticket to fantastic worlds.
Now the hard part: Creating those fantastic worlds. So many times have I seen adventure stories with almost no creative detail.
When creating a world you should take artistic license over it. Shape and meld the landscapes to meet your every expectation.
Whether it be stretching grasslands shimmering on for miles in the cool afternoon breeze, or a plighted necropolis illuminated by torches hanging from the decrepit walls.
Setting up the world may be a time-consuming task but a task much needed to give your protagonist the ultimate experience.
This leads us to the next area: Your plot. Why is your protagonist going on this adventure.
Have they lost their memories and much search the vast lands for the valuable shards of their scattered past? Or are they simply taking up a quest from a mysterious old man?
There are no limitations to an adventure as they can last a few hours, or continue on for eternity.
However, no adventure is a good adventure without plenty of obstacles. These could be monsters, or just nature doing its job.
Your protagonist could be battling a ferocious dragon in order to save a beautiful princess, sailing through a roaring storm, dodging vicious waterspouts in order to reach the next leg of his or her journey, or maybe the obsticals could be internal.
Perhaps the protagonist is battling a sickness and must find a cure, or they could be plagued by nightmares and must find the answers that will rid them of their cursed fate.
What will your protagonist gain from completing this adventure? Why is it so important for the antagonist to stand in their way? These are many questions you should repeatedly ask yourself. Why? Why? Why? Why has the princess been captured? Why should anyone care?

01-Oct-2008 15:20:37 - Last edited on 01-Oct-2008 15:34:21 by Zfire0100

Zfire0100

Zfire0100

Posts: 5,837 Rune Posts by user Forum Profile RuneMetrics Profile
After you ask yourself why? Begin figuring out how. How is the protagonist going to get from point A to point B? How will the antagonist stand in his or her way?
Once all of these have an answer that accents the world around them, you will have a solid plot that cannot be shattered by trivial questions.
The world you create has to be a believable one, whether it be set in the olden days of magic and mayhem, or a present-day world of corruption and betrayal. Or perhaps it’s set in happy, happy pink land, where the sugar plumbs need help replenishing the holy rainbow. (That last one made me kinda sick)
There should be specific rules to your realms which no one is excluded from, unless he or she finds a hidden loophole of course ;)
As explained in previous posts, your character or characters have to have basic necessities such as food, water, shelter, and oxygen.
If by some twist of fate someone has to sleep out in the rain one cold, dreary night. Then they probably wouldn’t be able to dance around like a spring chicken.
Even though it’s your world and your rules, there should be a small hint of realism. Many people (Including myself) have their characters wounded in a battle, then they walk around without suffering any type of consequence for their wounds.
If someone got stabbed in the chest, the next morning they should have some type of pain and or bandage because of the wound.
So there you have it. Adventures can be about meeting new people, or escaping from them.
It could be about finding gold and treasure, or simply a purpose in a seemingly purposeless life.
Wherever the mind wanders, let your fingers be its humble taxi-driver, or the dark ominous cloud hovering above.

01-Oct-2008 15:20:38 - Last edited on 01-Oct-2008 15:35:19 by Zfire0100

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