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Miyari

Miyari

Posts: 35 Bronze Posts by user Forum Profile RuneMetrics Profile
iPad Pro (first gen, 9.7-inch, 2016)

Some initial thoughts:
1) DXP symbol, timer, exp bar/circle, and mini game UIs make things fairly cluttered and overlap awkwardly at times. UI customization might be nice

2) on iPad, skills window has quite a bit of empty space, while the skills themselves are quite small. Only fix I can think of is to grudgingly part with the 3 column layout to make skill boxes bigger

3) might feel more intuitive if bank tabs could be swiped left/right and long-pressed to rearrange, I think

4) highly populated words cause app to crash (perhaps to be expected to a degree?)

5) free cam mode (remove UIs) would be nice; I’ve been finding manipulating the camera by touch (akin to middle mouse click and drag on desktop) way more intuitive than desktop’s freecam controls

15-May-2020 13:17:11 - Last edited on 21-May-2020 15:28:26 by Miyari

ScreamerGL
Dec Member 2023

ScreamerGL

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
Morning from Russia =)
Using iPad Air 3rd gen (2019)
Feedback on iOS Beta so far, this is my humble opinion
1) power drain decent on default balanced settings, around 10-15% an hour, still not tried power save
2) inventory just too huge like 1/3 of screen, definitely not needed, if you can do this resizable would be great
3) map just way too small for iPad, again if you can do it resizable is great
4) icons on right side of a screen (i.e. inventory, skill, etc), you can do more than 7 cause iPad screen gives you space
5) agree with miyari bout bank tabs swipe
6) bank looks soo upscale, I guess not need to do it soo big ) also this refer to crafting window, it’s just too huge
7) chat uncomfortable, switching to clan chat, or to group for ex in ed3 a bit difficult, maybe it shoul look more like legacy? On osrs it’s quite comfortable
8) game a bit laggy even so A12 Bionic and its default settings, on worlds with huge amounts of people, a bit problematic to play or rotate camera, have around 50 to 60 ping on EU worlds
9) cutscence on iPad... well iPad is not 16:9 you know =) ))) 4:3 looks a bit ugly )
Will continue to test) Hope one day you decide to translate this game to russian, and maybe even open ru worlds)

16-May-2020 08:27:15

Rs Olmlet
Mar Member 2019

Rs Olmlet

Posts: 26 Bronze Posts by user Forum Profile RuneMetrics Profile
My Devices
iPad 6th generation 10.7in
iPhone X

On my iPhone, with the minimap open, the bottom of the inventory is cut off because the item circles are too large.
Menus on tablets should be optimized (have images redesigned) so they don't look distorted like they were stretched to be larger.
Audio also is lagging and pauses because it's not loading/in sync with the game.
I also believe menus should be made small, similar to OSRS mobile app, because with all of your menus open the majority of your screen is covered by them.
There also seems to be an issue where settings that are setup on mobile carry over to desktop I.e.click through chat box and legacy map icons (set on pc, disable on mobile).

17-May-2020 18:40:06 - Last edited on 18-May-2020 12:36:08 by Rs Olmlet

Anghel
Jul Member 2010

Anghel

Posts: 17 Bronze Posts by user Forum Profile RuneMetrics Profile
I registered for ios mobile multiple times but keeps directing me to check my email to confirm but no emails regarding about it. Still waiting to be able to play on my iphone. Today I also download testflight but when I try to open it there's nothing it's so frustrating.

20-May-2020 03:48:18

Miyari

Miyari

Posts: 35 Bronze Posts by user Forum Profile RuneMetrics Profile
iPad Pro (first gen, 9.7-inch, 2016)

Some additional thoughts since my prev. post:

1) Floating "Tap to find target" window that opens whenever I open the action bar. Often gets in the way of taps/interfaces and tells me "Could not find a valid target."

2) Bladed Dive (and perhaps other similar abilities) should have an indicator whether it's active, like on desktop, where the mouse pointer changes. Even just highlighting the icon (e.g. on action bar)

3) A bit minor, but it'd be nice if Invention materials and price checker could be more easily accessed rather than Home > Hero > Loadout > (scroll down)

4) On a related note, I'm not sure where to see my coin pouch's value fully without going to a bank. In the Home menu, it just shows an abbreviated version and clicking takes you to the currency pouch (which doesn't show coins). In Home > Hero > Loadout, it still only just shows an abbreviated number.

5) Dragging an item to "Analyze" alongside drop, high alch, and disassemble would be nice and not add to much clutter, i think.

6) It might be worth looking into some of the larger click-boxes for interactable terrain. Off the top of my head, I often accidentally tap the sacrificial altar in the Dungeon of Disorder when trying to one-tap the excavation sites (that or all the soil people drop). One-click mode might help with that (to reiterate what others have said).

That said, Mobile has been great for multitasking afk/semi-afk with other work! Thanks!

21-May-2020 15:45:37

Segura
Jan Member 2018

Segura

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
Ipad pro (10.5 inch) and Iphone Xr

First of all im glad to test it and im having fun, But i miss one important thing!

Lack of customization!

some people already said various things, but i really miss a way to customize right side buttoms.
If i need to open my friend chat for example (a thing i do alot im some cases, like Core Hunting that i need to change worlds alot) its way easier if i can do on the right side buttoms, than oppening the settings, going to social and changing world...
This apply for various other things that can be simplified if you can custom the right side options :D

The Ability Bar
The centered ability bar have 11 slots (but the normal its 14) ??? this i dont get it xD

i will update with future feedback when i keep playing :)

Keep with the good work! cheers!
curious

27-May-2020 19:00:24

Froud
Aug Member 2010

Froud

Posts: 17,915 Opal Posts by user Forum Profile RuneMetrics Profile
I am currently playing it on an iPhone 7, with the most up to date IOS. I've not yet upgraded to a new phone!

I LOVE how smooth it runs! No choppiness!


ICONS, TEXT AND IMAGES:

- Clickable interface icons need to be semi-darker; for example, the backpack/inventory.
- Can the "letter" icon be switched to a "chat bubble"?
- Images + text appear blurry; such as an icon with a number associated with it (IE: 1000 GP; 200 Rocktail) or the log-in button that displays the desired user/player account to log in
-- Normal direct messaging and normal chat text is clear
- Can we move the chat box? It's floating, dead center.
- Text size is unbearably tiny
- BUFF/DEBUFF icons are floating and are immovable
- Experience icons and experience drop icons are very small and very blurry

OTHER:

- GUIDE MODE: UGH!!
--Ya'll did an update a while back that, when clicking on things, or hovering over things, there was a blue highlight or a yellow circle with an arrow. I was able to turn it off on my NXT client, but it, for some reason, cannot be turned off in my mobile game. I've gone through all the settings and toggled them off, and still no luck. Perhaps it is a glitch?

- GRAPHICS SETTINGS should carry over to some degree from the client-based game to the mobile game

- LOADING times: very slow in some areas, such as Priff or Ardy

- INTERFACES are cropped; let the bank interface take up he WHOLE screen; at the moment, it is cropped.

- LOBBY SCREEN/LOG IN SCREEN: super tiny; let there be a zoom feature that let's me know where I am typing.

- INTERFACES: can I move them around? For example; relocate my chat box? It's floating in the center for me, and it's kind of... a lot of visuals happening at once. For example, I will have text, and then experience pop-ups, and then a mini-map... All!

SPECS STUFF:

- Battery life; it dies super quickly
- Mobile device is incredibly hot after a moment or two of launching the application

28-May-2020 05:42:58 - Last edited on 31-May-2020 22:02:11 by Froud

subwob

subwob

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Really happy to be able to play on my phone, works pretty well with min settings on my iPhone 6s other than a few crashes the first day. One thing I would recommend looking into are to make the skills interface a bit bigger, all the skills are so small and it’s hard to read my levels. There is space for them in the interface but the sizes of the skills are fixed and are too small. Another similar issue is with the bank, the items are too small and the tabs should act like a scroll instead of having to press on the tiny arrows at the ends. I haven’t done any combat on mobile but it seems weird that not all the abilities on my action bar show up when i press on the sword button, I understand that space is limited but I always use the whole bar so that’s going to make things extra difficult if I try any real combat.. Other than that it’s been working pretty well and I’m really happy with it, great job!

29-May-2020 20:03:04

LordVirulus

LordVirulus

Posts: 40 Bronze Posts by user Forum Profile RuneMetrics Profile
I was attempting to do a quest (Spirit of Summer) and ran into a major issue blocking me from coletuon. There is no quick way to dismiss a familiar on the mobile version of the game. The familiar interface cannot be accessed quickly, and the familiar has no dismiss as a right click option. Of you are familiar with the quest, then you can understand why not being able to quickly dismiss a familiar prevents completion of it. It would help tremendously if there was a familiar interface (similar to the skill or inventory for instance) available to mobile users. At the very least, a dismiss option should be available when right clicking the familiar.
I'm just a noob, man.

31-May-2020 22:19:12

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