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Patch Notes - 10/02

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Knasluvan

Knasluvan

Posts: 240 Silver Posts by user Forum Profile RuneMetrics Profile
Lame excuse for a quest and the bean increase for Sundry potion was really not needed. As have been said, should have cut the exp by half on the new shrooms instead. Gg farming mushrooms for zygomites...

Whoever are doing these patches should get fired.

10-Feb-2020 15:45:23

Huntii

Huntii

Posts: 666 Steel Posts by user Forum Profile RuneMetrics Profile
Morbuss II said :

- A tweak needs to be made to the XP nerf to mining (from last week), where xp starts slowing down steadily to 80% XP at 50% stamina, then sharply declines down to 20% at 0% stamina (both linear rates). This change would still allow for semi-afk players to benefit and reduces the requirement for "four ticking". Given rockertunities form at around 30% stamina, this needs to give an incentive to players to wait for them instead of keeping stamina up, hence rockertunities could give bigger chances of geodes or multiple geodes in a single hit.



Mod Jack confirmed that the mining changes were more harsh than they anticipated, and are largely being reverted.

Stamina

The mining changes that went out this Monday which were intended to reduce the viability of AFK ore farming had a much stronger than intended impact on semi-active players. Those who were only clicking rockertunities were seeing a 10-20% reduction in performance.

We've evaluated the situation and decided to partially revert the changes. We're going to keep the harsh penalty at 0 stamina, but otherwise restore full performance as long as your stamina is above 0. This will mean that anyone mining at least semi-actively will have their rates restored to what they were before the recent changes.

Seren Stones

Seren stones also received a fairly harsh reduction in the rate at which corrupted ore was rewarded. However, the purpose of this change was to return corrupted ore rates to where they were before the M&S rework. With the rework, Seren stones were giving far too much ore, which contributed to the problem of smithing XP being undervalued, and thus ore (and stone spirits) not being desirable.

EDIT

I don't have a definite ETA for this right now. It can't be next week.


RESULT!
Pip pip, old bean.

10-Feb-2020 17:00:16 - Last edited on 10-Feb-2020 17:04:33 by Huntii

King D1ce

King D1ce

Posts: 466 Silver Posts by user Forum Profile RuneMetrics Profile
So why after the update I can't have two of the same bossing portals ?

I.e one nex portal in pvm hub and one portal in max.

I have to go to pvm hub to change my portal, forcing me to choose a random other then paying again to retune my max portal? I find this ridiculous please revert also.

10-Feb-2020 18:15:24

CuddleBucket

CuddleBucket

Posts: 17,474 Opal Posts by user Forum Profile RuneMetrics Profile
King D1ce said :
So why after the update I can't have two of the same bossing portals ?

I.e one nex portal in pvm hub and one portal in max.

I have to go to pvm hub to change my portal, forcing me to choose a random other then paying again to retune my max portal? I find this ridiculous please revert also.
You can't have portal to same boss in max & hub? That really is stupid. Guess they copy & pasted the code so it thinks you already have 1.
YOU WIN OR YOU LEARN

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11-Feb-2020 11:45:10

Rikornak
Oct Member 2013

Rikornak

Posts: 9,165 Rune Posts by user Forum Profile RuneMetrics Profile
CuddleBucket said :
King D1ce said :
So why after the update I can't have two of the same bossing portals ?

I.e one nex portal in pvm hub and one portal in max.

I have to go to pvm hub to change my portal, forcing me to choose a random other then paying again to retune my max portal? I find this ridiculous please revert also.
You can't have portal to same boss in max & hub? That really is stupid. Guess they copy & pasted the code so it thinks you already have 1.


Why would you want to have the same portal at both the hub and the max guild anyway? Sounds pretty useless to me, but I'd be interested of why someone would want to have it.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

12-Feb-2020 07:38:52 - Last edited on 12-Feb-2020 07:39:34 by Rikornak

Norvalle
Jul Member 2017

Norvalle

Posts: 6,579 Rune Posts by user Forum Profile RuneMetrics Profile
After the 120 Farming/Herblore Update went live and the 120 Skillcape Perks were added, the Tool Leprechaun's Auto-Composting feature is now broken when wearing the 120 Farming Cape, to what I imagine being due to the cape automatically adding Super Compost when worn. I have set the Auto-Composting feature to apply my Ultracompost, which is very expensive, to only my Herb and Hop patches, but for some reason, It's automatically applying it to all patches, and it only does it when I wear my 120 Farming cape. When I'm not wearing my 120 Farming cape, the Auto Compost Feature appears to work as normal. This is a huge waste of money for most patches, and has made farming a frustrating activity as of late.

17-Feb-2020 08:58:00

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