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Patch Notes - 10/02

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Mod Kari

Mod Kari

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This week we have a few more quality of life updates to War’s Retreat, as well as a bug fix to an unintended (albeit amusing) option to equip a few strange items from the bank. There are also a few changes to RuneScapes favourite spider. Read on for the full patch notes.




War’s Retreat



A few more updates to our new PvM Hub. The dev team are still scouring our socials for feedback to make it the best it can possibly be for your PvM needs, so your input is much appreciated!



  • Adrenaline urns can now be filled via the Adrenaline crystals in War's Retreat.

  • Boss Timers now vanish properly if the player flees the fight.

  • A tooltip has been added to Marks of War currency.

  • The entrance to War's Retreat in Draynor has been renamed to be more thematic.

  • The unlock hint for the music track "Dare to Die" now mentions War's Retreat.

  • Added some blocking to gravestones in War's Retreat to prevent player models clipping through in some situations.

  • The PvM Hub Reaper portal now checks for all normal access requirements when pointed at a God Wars Dungeon boss.

  • Added a message for people burning logs on War's Campfire.

  • Boss portals can now be interacted with from a longer range.

  • Teleporting to War's Retreat via the spellbook teleport will now clear active combat effects such as bleeds.

  • The option on War for checking 'Mark of War' cooldown has been renamed to be more obvious.
  • Entering Wars retreat now turns the camera.

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    Bossing


    Araxxor



    Based on player feedback, we have made the following changes to Araxxor to bring path 3 more inline with the other paths.

  • The damage Araxxor does when charging the wall in path 3 has been increased. A successful dodge will now do 100% wall damage and an unsuccessful attempt will do 50%.

  • The time before Araxxor's first charge attack has been reduced slightly.

  • The time between Araxxor's charges after a failed dodge has been reduced.

  • The Barrows


  • Players can no longer deploy dreadnips when fighting brothers at The Barrows.

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    Combat


  • Auras are no longer deactivated on death in dangerous PvP scenarios.

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    Graphics


  • Fixed an issue with the four face buttons not animating when stood on during the canal puzzle section in the Liberation of Mazcab raid.

  • There are no longer old ground tiles used in Draynor Village near the wheat field.

  • Tool decor attached to a wall in the Lumbridge smithing area has been moved forward so the tools no longer clip through the wall.

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    Interface


  • Saws, snow globes, and arctic pine logs can no longer be equipped via the bank interface.

  • Fixed an issue in which destroying golden fish eggs from the bank wouldn't allow you to reobtain them.

  • Vampyric blood essence will now only message the player once when dropping below 500 charges.

  • When making offhand darts, the interface will now remember that you want the offhand version and will not try to make you create regular darts.

  • Players are now correctly navigated to the relevant menu when attempting to create a baked potato when other possible recipes are seen in the inventory.

  • Hotfix: Updated the interface for Gone Yak Tracking when refreshing prizes to show the correct amount of oddments needed.

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    Mobile


  • Fixed a minor issue with a misaligned highlighting on the Magic Book interface.

  • Fixed an issue blocking the custom controls for the Baron Von Hattenkrapper bombing sequences in the Pirate quest series.

  • All reward store buttons that display "Locked" now return a tooltip on mobile which explains the requirements to unlock.

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    Quests


  • Once Upon a Slime is released this week, go help King Slime find true love in this new permanent novice quest!

  • The Purple Cat miniquest and Fremennik sagas no longer appear as started in the Runemetrics quest log when you have completed them.

  • Fremennik sagas now appear as started when you have finished the abridged saga, and completed when you have finished the unabridged saga.

  • Players can now advance the Spirit of Summer quest when using a supreme growth potion to grow the limpwurt root.

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    Skilling


  • When fighting moss golems, social slayer partners can now deal with each other's mossy rock NPC spawn-prevention as well as their own.

  • Smelting gauntlets now count towards blacksmiths outfit set bonus.

  • The remote farming machine now updates the status of a fully grown calquat tree.

  • Daily fishing challenge can now be completed when setting the Fury Shark outfit to "consume fish".

  • The price of the supreme growth potion (sundry) has been increased from 400 to 1000 beans.

  • Hotfix: Living Rock creatures' souls can once again be captured in ushabtis without being on a Slayer task to kill them.

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    Other


  • Fixed an issue which led to players being unable to access their inventory after dying.

  • Reporting a player for bug abuse no longer links you to a non-existent web page.

  • Fixed an issue where rune pouches wouldn't fill with rune or pure essence as well as changing rune essence into pure essence.

  • Player is no longer forced to walk one step north on a tile near the river next to the pet shop in Taverley.

  • The camera will no longer bob up and down when cancelling a trip into the water during "Recipe for disaster".

  • Fixed some overlapping safety checks causing forced teleports along the east cliff side of Prifddinas in the Tirannwn woods near the Arandar pass.

  • The "Friends Trail" option is now only listed once in the gameplay settings under social.

  • Friend and clan chat announcements now correctly trigger upon elite task set completion.

  • You can now cancel your action when jumping over the strange floor in Taverly dungeon.

  • Fixed an error with clanniversary broadcasts for players that joined clans before early April 2011.

  • Clicking the compass in the Seagull sections of a Clockwork Syringe and Pieces of Hate will face the player north.

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    Community Manager


    Needs more Ben & Jerrys

    10-Feb-2020 11:00:37

    Cyanid
    Jan Member 2006

    Cyanid

    Posts: 24,133 Opal Posts by user Forum Profile RuneMetrics Profile
    cool

    Wow surprised to see those rax changes so soon, may go give it a try


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    10-Feb-2020 11:01:24 - Last edited on 10-Feb-2020 11:03:23 by Cyanid

    Morbuss II
    Oct Member 2016

    Morbuss II

    Posts: 21 Bronze Posts by user Forum Profile RuneMetrics Profile
    Patches look great this week, just a couple of things that still need to be addressed (and a few suggestions):

    - Cooking Potions still don't default on Make-x screen (defaults to Restore Potions)
    - Marks of War should show up as a currency in the Currency Pouch, and tell you when you earn them while bossing (as a filtered message). Hunter Marks should also be shown in the Currency Pouch.
    - A tweak needs to be made to the XP nerf to mining (from last week), where xp starts slowing down steadily to 80% XP at 50% stamina, then sharply declines down to 20% at 0% stamina (both linear rates). This change would still allow for semi-afk players to benefit and reduces the requirement for "four ticking". Given rockertunities form at around 30% stamina, this needs to give an incentive to players to wait for them instead of keeping stamina up, hence rockertunities could give bigger chances of geodes or multiple geodes in a single hit.
    - Farming Guild tasks need to get another look at. Some of the requirements are far too high for such a low reward, while some of the rewards are just, odd. As a suggestion, is it possible to allow a single reroll (using beans) of a person's request per period (24 hours for easy, 72 for medium and one week for hard)? Is it also possible to get a breakdown of the potential rewards from the buyers?
    - As a suggestion, is it possible to add super and extreme versions of the Fletching, Fishing and Crafting potions to match with other skilling potions?
    Former HCIM: 25/04/20
    Cause of Death: DCed at KBD.

    10-Feb-2020 11:42:09

    Rikornak
    Oct Member 2013

    Rikornak

    Posts: 9,165 Rune Posts by user Forum Profile RuneMetrics Profile
    Fun, little quest I guess - nothing too impressive, but it certainly was unexpected :) Certainly would like to see something like this more often.

    Regarding the patch notes themselves: Wouldn't it have been better to nerf the xp awarded by tombshrooms/stinks*rooms, rather than the sundry potion?

    Morbuss II said :
    - A tweak needs to be made to the XP nerf to mining (from last week), where xp starts slowing down steadily to 80% XP at 50% stamina, then sharply declines down to 20% at 0% stamina (both linear rates). This change would still allow for semi-afk players to benefit and reduces the requirement for "four ticking". Given rockertunities form at around 30% stamina, this needs to give an incentive to players to wait for them instead of keeping stamina up, hence rockertunities could give bigger chances of geodes or multiple geodes in a single hit.


    They will revert the nerf for the semi-afk portion to what it was before that update, while keeping the one for fully afking intact.

    Morbuss II said :
    - Farming Guild tasks need to get another look at. Some of the requirements are far too high for such a low reward, while some of the rewards are just, odd. As a suggestion, is it possible to allow a single reroll (using beans) of a person's request per period (24 hours for easy, 72 for medium and one week for hard)? Is it also possible to get a breakdown of the potential rewards from the buyers?


    I am sorta impressed that they rather nerfed beans, rather than fixing a lot of those unfeasible tasks. Albeit I highly guess that using instant growth potions still will be more viable than completing tasks for reputation.

    I would prefer if they were to fix those tasks (either reward or requests, sometimes both), rather than introducing rerolls - rerolling is a band-aid fix at best.
    Improvements: Tooltip / (F2P) QoL v2
    Quick Fixes: Invention

    10-Feb-2020 11:52:47 - Last edited on 10-Feb-2020 13:40:47 by Rikornak

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