I can't vote in favour of anything Corp related without a discussion about Lootshare. The projected value of these drops will require a player to assemble a team of 4-6 players who they can trust unequivocally to not scam them. This is easier said than done.
Without some sort of LS system, players who are not already part of an established Pvm clan (and can draw from a larger pool of "trustworthy" members) will be disadvantaged.
Furthermore, I would like the Development team to consider a change to the death system for this boss. With the high probability of dying and the fact that our items become visible immediately when we die, looting will be endemic unless a system is put in place to combat this. I would rather not have to risk losing my Karil's top to a looter everytime I die because one will be waiting outside, ready to try and get my stuff before someone I trust does.
I also would prefer to not have to imbue my ring everytime I die either. Currently, when you die with an imbued item that you do not protect, it is dropped in the un-imbued form, requiring a player to go back to NMZ and pay to imbue it again. This should be looked into prior to Corp release.
Drops are fine though, I actually think the "new" divine would be more useful than the original.
09-Sep-2014 13:32:25
- Last edited on
09-Sep-2014 13:37:46
by
Mini Aurelia