The "holding safe zone" is a waste of time, there are way to many reasons as why not to add it; a few being it breaks up teams trying to decide who should get how much, and that 1 player not being happy hitting the decline button for the player who received the drop to leave. (Every time I pvm with a team, we do not split evenly, we base it off who received the drop, and who used up more materials. Splitting evenly within teams is never fair imo) There is also the risk of "unwanted teammates" crashing a private team, then that unwanted teammate demanding a share after killing only once with the team, even though that team has been there all day. Do you really think that would be fair for this team? There is also a TON of flaws. Each sentence I type a new possibility pops up, your meathod can never be flawless. I'm not "hating" either, just my input. Thanks <3
10-Sep-2014 06:39:54