Feel free to suggest any ideas you have. We are more than open to adding more to the rewards shop.
Well, since the current rewards are severely lacking in mage content:
Vile Orb: Can be combined with any non imbued mage weapon. Increases the poison damage of smoke spells.
Obby Staff (I): Enhances mage attk bonus and grants the chance of a second hit with any spell cast. This second hit will do 1/4th of the damage as the first. This would give some use to the obby staff and it would be balanced for the following reasons:
-Would still be 2h
-Unlike SoT*, it would not have a 15% damage boost making the extra damage less consistent and less reliable
Splitbark (I): Increases mage attack. Mystic would still have a higher attack bonus.
Enchanted (I): Provides a small prayer bonus.
OSRS Mage Tank.
Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.
mg e
said
:
Saxo
said
:
No support for dragon items, should come from bosses not a store or PVP.
Saradomins tear basically makes the karaken and 90 whatever slay useless too.
Ring of influence could be OP with dragon bolts
Antifire potion + antifire shield completely makes dragon bolts harmless.
You're welcome.
So you have to risk 20million+ just to make something not OP? (I say 20 million because
NO
pker is going to pk in a regular dragonfire shield)... That would be like bringing out a random that 1 hits any skiller and the only way to protect yourself is by wearing an amulet, but at the price of all XP gained is drop to 1.
No thanks.
05-Sep-2014 18:25:49
- Last edited on
05-Sep-2014 18:30:22
by
Saxo
I like the other ideas, but Dragon Defender coming from PVP is a deal-breaker. It should not come from PVP. The main game that had it's share of horrible updates did this one infinitely better, with the warrior guild and cyclops boss, with NO PVP INCLUDED. Simple as that. Posted about this earlier but received no response.
I was thinking about the skiller aspect of this update and came up with this farming related idea:
Farmer's Watch and Farmer's Watch (i)
The Farmer's watch, when operated, would allow the player to check if his/her plants have grown yet or if the plants are dead. This would make farming more convenient, without giving the player TOO great advantage since you already can keep track on your farming if you use a clock IRL. The (i) version would have the ability to alarm the player if his/her plant becomes diseased (with a message in the chat box).
Saxo
said
:
mg e
said
:
Saxo
said
:
No support for dragon items, should come from bosses not a store or PVP.
Saradomins tear basically makes the karaken and 90 whatever slay useless too.
Ring of influence could be OP with dragon bolts
Antifire potion + antifire shield completely makes dragon bolts harmless.
You're welcome.
So you have to risk 20million+ just to make something not OP? (I say 20 million because
NO
pker is going to pk in a regular dragonfire shield)... That would be like bringing out a random that 1 hits any skiller and the only way to protect yourself is by wearing an amulet, but at the price of all XP gained is drop to 1.
Uunikana
said
:
I was thinking about the skiller aspect of this update and came up with this farming related idea:
Farmer's Watch and Farmer's Watch (i)
The Farmer's watch, when operated, would allow the player to check if his/her plants have grown yet or if the plants are dead. This would make farming more convenient, without giving the player TOO great advantage since you already can keep track on your farming if you use a clock IRL. The (i) version would have the ability to alarm the player if his/her plant becomes diseased (with a message in the chat box).
OSbuddy already does this, so i don't see why not.
Jagex. Thank you. You've clearly been reading all the posts of the players. I emphasized that upgrading existing items would increase their value and make them more useful. This is what I saw many more people post. It's exactly what you did