Skillers buy dragon axes
or maybe instead of more xp have a change on getting double log (no double xp) and a change on fishing 2 sharks with special harpoon.
This isn't RS3
correct , and thats why you have to add an item to ur harpoon or axe
rs3 = based on agility level
and also str but im not sure about that.
The Ring of influence does not belong in the PVP shop, that was a nice reward from the seer's diary.
The tear for the SS does not belong in the PVP shop, it should use the kraken tentacle as the whip does. The tentacle is struggling to stay above 1m as is, with no item sink.
How does a dragon spike from a PVP shop make a dragon defender? These belong in the warrior's guild like all of the others. It could be a mini-cyclops boss RS3-style for all I care.
The fremmy helms are already spammed from BA rewards, is this really necessary to add another source of them?
All the ROW does is promote elite clue farming @ lavas, no support.
Cosmetics belong in the minigame shop, not the PVP shop. Whips etc are used for more than just pk'ing Y'know.
Correct me if I'm wrong, wasn't the magic shortbow being lowered to 50% spec shot down numerous times in the past? That said, this is the only thing I might be voting yes to.
05-Sep-2014 14:57:21
- Last edited on
05-Sep-2014 14:58:06
by
Envision
This is how I'm interpreting the direction 07 is going.
Straight down the crapper to start.
You keep bringing these updates into 07 thinking they'll change things, but in reality all it does is further its destruction. Upgrade after upgrade you have to keep updating weapons so that they compete with other weapons and whatnot. You brought clan wars back thinking that the clanning community would revive and thrive, yet it hasn't. It's nonsense and 07 it's losing its intrinsic values.
Correct me if I'm wrong, wasn't the magic shortbow being lowered to 50% spec shot down numerous times in the past? That said, this is the only thing I might be voting yes to.
05-Sep-2014 14:59:57
- Last edited on
05-Sep-2014 15:02:01
by
EKIA
I agree with most of what Envision said, while there is a wide range of rewards offered, the majority are not appropriate as rewards from a Pvp store. The Saradomin Tear and dragon spike in particular should come from a different source.
05-Sep-2014 14:59:59
- Last edited on
05-Sep-2014 15:00:53
by
Mini Aurelia
i don't know why but old school community is trash
u guys want dragon claws in game but no pvp gear like vesta wich is harder to get than dragon claws
i gonna vote no for the most
just add morrigan's armour and weapons
vesta's armour and vesta spear + long
statius's armour and statius warhammer
zuriel's robes and zuriels staff
its simpel
05-Sep-2014 15:00:01
- Last edited on
05-Sep-2014 15:02:33
by
One Two Boom
One Two Boom
said
:
i don't know why but old school community is trash
u guys want dragon claws in game but no pvp gear like vesta wich is harder to get than dragon claws
Dragon claws would likely fail a poll if they were implemented how they were.
One Two Boom
said
:
i don't know why but old school community is trash
u guys want dragon claws in game but no pvp gear like vesta wich is harder to get than dragon claws
Vesta is also garbage
There would also be a massive number of players against the update as it would be completely restricted to benefiting PKers who account for a fairly small percentage of the player base.
Perhaps only a few of them could be untradable, best of both worlds?
See my other post #87 - or maybe just
something
else - specific for pkers. I'd like there to be at least something
.
This is something I'd be happy to do. However, the balance does need to be there between risk and reward. A RoW(i) is a fairly hefty investment if you are
guaranteed
to lose it.
Perhaps the imbue should always be lost on death?
That would be better, I wasn't quite sure how long it would take to obtain a RoW (i). In that case it would drop the 50k for killing someone with it and it would remove the imbue. Sounds alright.
Mod Ronan
said
:
I'd say that this is one of the most useful items in the list. Being able to repel monsters when single combat PKing is an excellent bonus and would serve single PKers in a big way.
I agree, the current description however may confuse players to it's actual purpose, which is why I worry about it not passing a poll. It sounds like you have to activate it yourself,
while in combat with an npc
- it would need to be pretty effective at repelling monsters and avoiding combat with them to be valuable. See my post #83 - i suggest it working in a way similar to druid pouches.
05-Sep-2014 15:06:22
- Last edited on
05-Sep-2014 15:15:56
by
Clifton 7