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Bounty Hunter Rewards Part 2

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Sixtey Nine

Sixtey Nine

Posts: 334 Silver Posts by user Forum Profile RuneMetrics Profile
Nice ideas but you need to make things for low level pures. Pking is mostly filled with low level pures so most of these items would not benefit the majority of the pking community in my opinion. Could you please come up with some ideas for range/obby/gmaul pures? :}

05-Sep-2014 13:48:48

Greendor
Jun Member 2019

Greendor

Posts: 160 Iron Posts by user Forum Profile RuneMetrics Profile
Would prefer dragon defender to come into the game in a more obtainable manner, seeing as I'm not a pker and don't intend on becoming one. However tbh i'd pay a very large premium to get it from someone else, just hopefully not as much as a dragonfire shield :P 2595 RS3 Efficiency Experts
2277 OSRS Hexis

05-Sep-2014 14:05:02

Clifton 7

Clifton 7

Posts: 266 Silver Posts by user Forum Profile RuneMetrics Profile
WHY MAKE THEM TRADEABLE... there would be more incentive to pk if you simply made them obtainable only from pking...

Here are my other concerns:


It doesn't seem proper to me for a 2h sword to poison someone.. I would prefer if there was a slight chance (with the same frequency and damage as poison) to 'shock' the player with a bit of lightning - similar to the special attack, but smaller.

Ring of wealth (i) seems way too overpowered to me.. it doesn't degrade and it only costs 50k gp + *unknown* amount of bh points. People will just 3 or 4 item lava drags etc for clues like they do now.. it won't even be risked if its worth anything. You could make the ring always drop on death to prevent this.

I would prefer the magic shortbow (i) to be a 'sighted magic shortbow' like the dungeoneering reward, focus sight. Make it so you can purchase a focus sight with bh points and add it to the shortbow. Its much nicer than just appending (i) to something and making it more powerful.

Dark vessels & souls.. the only purpose I could see for this would be to repel monsters away from you when you are chasing down someone in the wild. Many times monsters will attack you in single while you are chasing someone and that person will simply get away. I don't feel like this would serve any other purpose and unless it is effective and explained in a way that better conveys it's use, I don't think it would pass a poll.

The rest of the items I don't really have a problem with.. provided they are not too easy to obtain. I would prefer if dragon scimitar and berserker helms etc kept their value around what they are atm.. if you can ensure that the price would remain stable and not devalue these items then I would support it, if it is shown that the prices of these items drop in value after release of bh rewards, I would want them to either be removed from the drop table or increased in rarity to offset the price back to normal

05-Sep-2014 14:20:22

Mod Ronan

Mod Ronan

Jagex Moderator Forum Profile Posts by user
Toje said :
I see no F2P rewards. Does this mean Bounty Worlds are only for P2P style worlds?


To start there will only be one, P2P BH world. If there is demand for a F2P BH world it is definitely something we would consider.

Loso said :
Every time you kill your target do you get points for the store? Or is it for every player you kill?


This is explained in the first Bounty Hunter rewards blog.

menacemenace said :
Would perhaps like to see few untradable rewards for good PKers that collect a lot of kills (obviously in a way that wasn't farmable).


We will be adding something similar to the wildstalker hat to show off how many targets you have killed.

Warlock said :
Would this make the looting bag tradeable?


No, this would be tradeable on the basis that you are able to purchase emblems for use in the store.
@JagexRonan

05-Sep-2014 14:33:49 - Last edited on 05-Sep-2014 14:34:17 by Mod Ronan

Mod Ronan

Mod Ronan

Jagex Moderator Forum Profile Posts by user
Clifton 7 said :
WHY MAKE THEM TRADEABLE... there would be more incentive to pk if you simply made them obtainable only from pking...


There would also be a massive number of players against the update as it would be completely restricted to benefiting PKers who account for a fairly small percentage of the player base.

Clifton 7 said :
Ring of wealth (i) seems way too overpowered to me.. it doesn't degrade and it only costs 50k gp + *unknown* amount of bh points. People will just 3 or 4 item lava drags etc for clues like they do now.. it won't even be risked if its worth anything. You could make the ring always drop on death to prevent this.


This is something I'd be happy to do. However, the balance does need to be there between risk and reward. A RoW(i) is a fairly hefty investment if you are guaranteed to lose it.

Perhaps the imbue should always be lost on death?

Clifton 7 said :
I would prefer the magic shortbow (i) to be a 'sighted magic shortbow' like the dungeoneering reward, focus sight. Make it so you can purchase a focus sight with bh points and add it to the shortbow. Its much nicer than just appending (i) to something and making it more powerful.


The item being called the magic shortbow (i) could be seen as a working name. We are open to more eloquent ways of naming the items.

Clifton 7 said :
Dark vessels & souls.. the only purpose I could see for this would be to repel monsters away from you when you are chasing down someone in the wild. Many times monsters will attack you in single while you are chasing someone and that person will simply get away. I don't feel like this would serve any other purpose and unless it is effective and explained in a way that better conveys it's use, I don't think it would pass a poll.


I'd say that this is one of the most useful items in the list. Being able to repel monsters when single combat PKing is an excellent bonus and would serve single PKers in a big way.
@JagexRonan

05-Sep-2014 14:39:46 - Last edited on 05-Sep-2014 14:42:10 by Mod Ronan

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