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Dev Blog: Content Poll #24

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 Galakeras

Galakeras

Posts: 63 Iron Posts by user Forum Profile RuneMetrics Profile
Hello mods as you're reading this i just wanted to say you're an inspiration to us all i think you guys are absolute legends.

Now that the randoms don't bother us im quite excited only that there might be more bots it is quite annoying i feel lonely sometimes when playing and suspect someone of botting, as they aren't there so why should they be? it is quite weird. Love the game and it's progress though you guys are what makes it happen, so thank you.

28-Aug-2014 22:29:31

Asscastle
Jan Member 2024

Asscastle

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
I think rune packs are a really bad idea. I remember the price of feathers prior to the feather pack was ~11 ea, sometimes more! After the pack update, nobody sells them anymore since their price is tied to the pack. Runes are similarly brought in bulk, and while this may not be bad for fires (nearly same, most people staff anyway) it will be bad for airs (they will drop badly, 4 shop, 10 player). I also maintain that it will harm chaos runes (90 shop, 100 player) and will murder death runes (180 shop, 210 player). I think the most hurt rune will be minds (I've seen them go up to 20 sold by players)

In short, this will kill money making methods only to introduce a small convenience. Any runes that you get by leveling runecrafting will be devalued as well. I don't see why we should debase skills in favor of shops.

29-Aug-2014 00:57:26

Mega W A N G
Jan Member 2024

Mega W A N G

Posts: 141 Iron Posts by user Forum Profile RuneMetrics Profile
I'd rather randoms not be removed/optional. I've seen bots/afk's die at the Fishing Guild plenty of times. Besides, people are more inclined to part-take in a risky situation if the risk is simply "not getting caught."

Afk fish, wc, alch - no worries.

If anything, with randoms, I strongly dislike the mime one. It's too long. Better rewards would be great. With "optional" randoms the "random" flavor of the game will be gone, and we'll watch bots continue to do automated tasks while the randoms simply disappear due to no interaction being initiated.

Then again, maybe OldSchool was brought back simply for a short-term return?
I imagine having a bot -with- anti-randoms is harder to obtain than one without. Apparently, it's a good idea to just cut out the extra effort for those who wish to break the rules.

PS: If you can't solve Molly in 20 seconds step your game up. At least it's a random where you have the opportunity to get better, and actually have to think for a fat second.

29-Aug-2014 03:20:43

Avienus
Jan Member 2022

Avienus

Posts: 74 Iron Posts by user Forum Profile RuneMetrics Profile
Do not remove the randoms. They are a part of 2007.

What we need is random event reform. Remove the long ones like the Mime event, and give better rewards. How about a coin reward formula like (Your level)*100 = Reward.

Or, give noted gems. I do not mind the evil twin sister event because I typically get 5 noted rubies and it does not take that long.

Random Event Reform is needed, not removal.

People that AFK or Bot need to deal with the consequences.
- Avi

29-Aug-2014 06:15:24

kid-kiddy

kid-kiddy

Posts: 259 Silver Posts by user Forum Profile RuneMetrics Profile
kid-kiddy said :
Mod Ronan said :
Question: Should the "User has logged in/out" pm notification disappear after 10 seconds?


That is great ! and a option to disable completely will be awesome :O

because the 10 sec is enough when you have a small friend list , but when you have a really big friend list it will not really help :|


Is that possible ?

29-Aug-2014 13:29:21

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