I'd prefer that we keep the aggressive randoms that can be killed for their drops, but instead make them unaggressive. In other words, make it so when they appear, they don't immediately attack, but instead taunt you (by name) and only attack after you've initiated them in combat. If ignored, they'll give up and disappear. This way those of us who like to fight them can, and those who don't aren't in danger of dying and losing their party hats or whatever while fishing.
It would be sad to see bubbly rocks, and trees that hit back be gone for good, but that's a sacrifice I'm willing to make for the convenience of the players. I'd still like to see the abyssal network stay, if possible.
P.S. Did you forget about Dr. Jekyll?
27-Aug-2014 01:41:12