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Artisan - The Final Dev Blog

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Alpha Trion

Alpha Trion

Posts: 2,483 Mithril Posts by user Forum Profile RuneMetrics Profile
I 100% support this skill-it seems like fun.

All the rewards sound really nice, ESPECIALLY the shortcuts. I've always dreamed of a way to craft nature runes from shilo village-where you don't have to run ALL THE WAY around the entire map to get to the altar!

In the poll can you please also determine who wants artisan and who doesn't? Who are pkers vs. skillers vs. pvm types.

I fear that those against artisan are primarily pkers, and they can't stand anything skilling related.

Artisan sounds like a really neat task system tbh. I will vote yes on likely every question. Task systems gives skillers something to do.

15-Aug-2014 13:46:59

Alpha Trion

Alpha Trion

Posts: 2,483 Mithril Posts by user Forum Profile RuneMetrics Profile
For those against artisan, can we just have a skill toggle? I really want to do a task system-it would be a fun way to train various skills!

Skill toggle means you don't have to look at it on your list, while people who like it can train it. Just a thought.


If artisan doesn't pass, can you somehow make a task system anyways (maybe even the exact same thing)? For rewards? Then it wouldn't have to be an OFFICIAL new skill. Maybe people are just against the idea of a new skill, but might be in favor of it in another form.


Myself, I'd love to level up another stat, sounds like fun.

I'm also in favor of summoning and even a watered down version of dungeoneering.

I will ALWAYS vote against baby-scape updates like ivy or runespan.

15-Aug-2014 13:52:45

Bear Roar

Bear Roar

Posts: 211 Silver Posts by user Forum Profile RuneMetrics Profile
I'll be voting no to the skill and every potential addition if it fails.
They should have dropped this concept 3 polls ago instead of wasting their time and our own. Improve current skills, or come up with an entirely new one. I'd rather see summoning than any of this garbage added.

Id also vote no on dungeoneering and dragon claws.

15-Aug-2014 13:52:59

Runeguy154
May Member 2005

Runeguy154

Posts: 1,876 Mithril Posts by user Forum Profile RuneMetrics Profile
I am voting no to the skill, because I feel as if it really isn't a skill at all. I would vote yes to some of the additions to skills, but I think that some of the things should be non-tradable to benefit the hard working skillers. Things like the artisan dragon pickaxe/hatchet version and the combination runes I think should be un-tradable, but because they are tradable, I will be voting no the the majority of them if not all of the questions.

EDIT: Depending on how it is implemented, I may not be against adding a task system similar to the RS3 task system.

15-Aug-2014 13:54:27 - Last edited on 15-Aug-2014 14:05:24 by Runeguy154

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