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Artisan - The Final Dev Blog

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Moin

Moin

Posts: 641 Steel Posts by user Forum Profile RuneMetrics Profile
I am disappointed to see that none of my feedback from any of the previous threads seem to have been addressed at all.

Firstly, artisan points: the system sounds sounds so limited by what I can do with them yet it sounds like I will be getting tons of them. So please make sure that there is adequate stuff to spend the points on if I have already perfected my task lists.

Secondly, the experts harpoon: you said earlier in the blog that you were avoiding devaluing existing skills or items, so I beg you to take another look at that harpoon. We have a wieldable harpoon in game already (which does not even take that high of a hunter level to obtain). My suggestion is to upgrade the harpoon in some way or remove it completely. Perhaps it could be the opposite of the swordfish one, attracting a better rate of tuna.

15-Aug-2014 23:58:33

Cpt Pop Tart
Jun Member 2021

Cpt Pop Tart

Posts: 349 Silver Posts by user Forum Profile RuneMetrics Profile
"Introducing a new skill is something which will create a tremendous boost to Old School. It will create a huge amount of excitement and hype for Old School which in turn will encourage old players to play again, attract brand new players as well as engage many existing players. The overall impact on Old School is that we will see activity increase hugely which is something we all want to see."-Mod Ronan

Just BTW that is worded so optimistically and bias towards artisan please Ronan this needs to be taken more seriously when you write these than just candy coating garbage.

16-Aug-2014 00:25:13

Zephei

Zephei

Posts: 151 Iron Posts by user Forum Profile RuneMetrics Profile
The greatest appeal of OSRS to me is its fixed state; that there are no major changes to the mechanics of the game and to the equity of the synergy between skills, items, the economy, etc.. The way in which Artisan interrelates these would undoubtedly disturb this equilibrium.

Particularly because Artisan is related to so many skills, I would expect the implementation of this skill to change the dynamic between many skills and items, to the detriment of many players. For example, I can attribute about a 50m coin decrement in my wealth by the updates to Runecrafting from late 2009 to early 2012 because of the change in supply and demand of essence and runes.

Furthermore, I don't believe Artisan adds enough extra content to warrant the addition of a new skill. The intent to implement this new content (some of which is actually quite interesting and appealing) in the form of a skill rather than a minigame or something puzzles me. The only reason I would think to add Artisan as a skill would be as a precursor to other major "contentual" additions like quests, in a similar manner to Slayer. I believe such additions would be harmful to the equity of the game, for reasons above.

To players new to OSRS, the Artisan skill would seem enticing. However to players that have already invested time and effort into OSRS or to -2007 veterans, which I believe to be the majority of active OSRS players, this is probably an unfavorable change.

16-Aug-2014 00:43:30 - Last edited on 16-Aug-2014 00:47:38 by Zephei

Daddyz Kraj

Daddyz Kraj

Posts: 578 Steel Posts by user Forum Profile RuneMetrics Profile
"Introducing a new skill is something which will create a tremendous boost to Old School. It will create a huge amount of excitement and hype for Old School which in turn will encourage old players to play again, attract brand new players as well as engage many existing players. The overall impact on Old School is that we will see activity increase hugely which is something we all want to see."-Mod Ronan


*mfao! You don't know that? its like me saying, eoc will make runescape better and bring alot more players! next thing you know, more then half the community quit. just please don't bring a new skill to oldschool, its pointless. keep this "oldschool" artisan isn't oldschool. please jagex.

16-Aug-2014 01:00:51

Lyzle
Feb Member 2024

Lyzle

Posts: 168 Iron Posts by user Forum Profile RuneMetrics Profile
I am disgusted that they refuse to remove the xp boosters and the rc robes. Seriously the rc robes were the worst idea I have ever seen Jagex come up with. I really want to know their thought process of why it is a good thing to add to this game...

I am not sure if I'd vote yes or no to the skill if they were removed but atm I will not be voting yes.

TLDR: Voting no due to rc robes and xp boosts. Mainly the rc robes.

16-Aug-2014 01:28:23

Arbrr
Mar Member 2024

Arbrr

Posts: 3,094 Adamant Posts by user Forum Profile RuneMetrics Profile
----Removed my statement about liking the idea and wanting opinion from yah srry didnt know it would come with rudeness----

*Dances*
Nina BoNina Banana FoFanna On SEASON 9 Brown... YES PATTY!

16-Aug-2014 01:43:01 - Last edited on 16-Aug-2014 09:52:48 by Arbrr

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