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Mod Ash, did you like m idea about the seeds? I really want to know!
I do like it. The difficulty there would be technical; when you plant seeds, we'd have to record that the patch in question has imbued seeds in it, so that the bonus works when you harvest. The Farming infrastructure wasn't designed for that sort of extra data to be hanging around.
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Also, I do feel magic is being neglected. For example the magic potions that are useless and no GWD boss is weak to magic. Also it is getting 1 new item in GWD and Melee and Range are getting 7-9 and like 4-5 (IDK the exact numbers).
Counting the available weapons is a funny way to determine which combat style is most powerful. Anyway, as I've said before, you're already getting the option of something that increases magic damage.
13-Sep-2013 17:47:08