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Can you make it work one way in the wild and one way elsewhere? For example if you die in the wilderness you drop it unimbued but if you die at say, god wars it just drops and stays untradably imbued?
Ugh! I can program the game to do that, yes, but do we want to go down the route of items behaving completely differently in the Wilderness? I think that happened in the Other RuneScape around 2010, and it didn't seem so popular at the time.
Only concern about this is that if they consistently stay in the game, their value would decrease so it wont be worth going to dag kings anymore :S
13-Sep-2013 17:40:57