A common concern from the staking community has been that this weapon's special attack would change the way people fight in the Duel Arena in melee duels. While the Duel Arena lets you disable special attacks, the special attack of a poisoned dragon dagger is extremely popular, so that's not an ideal solution.
We'd therefore like to offer you a change to the special attack of the weapon. Currently, for one minute, it halves all the melee damage that is dealt to you. It's been suggested that we could make it also halve the melee damage that you deal to other players or monsters.
Question: The new magic weapon has a special attack that halves the melee damage you take for one minute. While that is in effect, should it also halve the melee damage you deal?
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A better way to fix this would be to just lower the staff's melee stats and reduce the attack requirement.
14-Sep-2013 04:25:32