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Equipment Rebalance Next Steps

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Coronagains
Mar Member 2023

Coronagains

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
The blowpipe is difficult to balance long term as its fast attack speed makes any future releases of equipment with ranged strength bonus particularly effective compared to slower ranged weapons. Could Jagex consider a softer nerf but halve range strength bonus from equipment when the blowpipe is equipped?

11-Apr-2021 13:56:25

needpetsplz
Apr Member 2023

needpetsplz

Posts: 255 Silver Posts by user Forum Profile RuneMetrics Profile
The blowpipe nerf is a bad idea. The other items being rebalanced aren't too concerning because they don't have the same potential to alter the game so seriously. If anything, the blowpipe changes should be negligible or simply increase the requirements to use it. Also, such major changes should be polled to the players. I hope you will reconsider.

16-Apr-2021 09:30:57

Rattenfuss

Rattenfuss

Posts: 11 Bronze Posts by user Forum Profile RuneMetrics Profile
The majority of the people crying in this thread about "muh uh downfall of OSR" or "EOC deja vu all over again" or "muh I want new content" have not understood or still do not understand that equipment rebalance was necessary for a long time already, and it's baffling that only today Jagex finally managed to work on it. Again, as I mentioned in this thread already, the stats show that the blowpipe for example is disproportionately imbalanced. Nerfing it is a necessary and my opinion absolutely correct step in the right direction.

I can understand ppl that worked off a lot to get to that weapon, but balance is key and some weapons just really are way too powerful. And actual good game design (especially MMO) does consider avoiding power creeps. I was a core dev in a semi-popular MMO before, I know what I am talking about. The sooner Jagex reacts, the better. It's only really (as far as I can see) the minority of the community that (irrationally) complains about it. So far, the arguments provided by OSRS devs are founded on legitimate concerns and problems for future updates, and proven with actual data and numbers (stats).

Furthermore, the comparison of equipment rebalancing with the "EOC update" back in 2012/2013 is not only disrespectful to the people that are working on enhancing the game, but also shows a lack of awareness by some players here. Rebalancing is a stability process in regards to game design, not a complete overhaul of known game mechanics such like EOC was. That's a very important difference. My advice: Think before you post.

16-Apr-2021 22:01:07 - Last edited on 16-Apr-2021 22:21:00 by Rattenfuss

Bad Ass Dad

Bad Ass Dad

Posts: 2,590 Adamant Posts by user Forum Profile RuneMetrics Profile
Rattenfuss,

A rebalance is not needed. It is their approach. The devs have been lazy for the past 10 years, and Runescape was sold yet again.. No need to bash people, we are all upset with what has been happening for the past decade. They even lied about not being able to transfer the coding, which is why they said players would have to restart. This post will most likely be hidden.
But in fact, 12 years ago there was a way to transfer said coding (I am a programmer and engineer, Bach. degree in both).
They are injecting content, as usual, lying to the players, as they always have, and a rebalance is not required, that is one approach of handling situations like this in the gaming industry when your backed into a corner like they are because whats occuring and whats happening is contradictory to how they want it to work in game. We said it in 2008, we said it in 2012, WE PAY WE SAY. They have continuously lost active player data base yet again. Servers are running 25%? Yeah I bet they are, 100k players daily? Yeah I bet. How many bots you see running around? They can't do nothing about that? Yes, why yes they really could shut down that entire system. & Everyones question should be; then why is it not done?

18-Apr-2021 16:32:40

Kiroma
Nov Member 2023

Kiroma

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
I wish we can all work for runescape. In which they accept player creation submissions. I wouldn't mind downloading developer applications and giving it my magic touch. Lots of us are very skilled technicians. I myself a CNC Machinist making aerospace/biotech industrial parts for work. Learning CAD on Autodesk even fairly nerdy myself having a 2080 ti NvLink + server for editing/rendering large videos/movies.

I've had experience in Android Studio and runescape is now everywhere I go. I would apply and would be willing to work hard for a game I adore. Best game out even with all the quirkiness. Its runescape. Beautiful. Just be careful with instant ban AI cause I've been hearing of a bug destroying accounts related to 1 prayer and high combat focused towards people who want a staking alt.

19-Apr-2021 13:32:24

Deven Savage
Feb Member 2020

Deven Savage

Posts: 140 Iron Posts by user Forum Profile RuneMetrics Profile
A Rebalance is necessary for sure, I want to add some ideas I have not seen discussed.

Direct upgrades
to items such as:
Magic Shortbow (lv 50/70/90)
Crystal bow (lv 70/90)

-could be additional items used to power up or quest requirements.
-would improve the usability of the weapon.
-I don't see a valid reason why an upgraded magic bow couldn't fire dragon arrows. This would be different than the dark bow special attack.
-I personally play on a berserker pure (45 def 60 pray) so the crystal armor upgrade for the crystal bow was a slap in the face. The tier changes for weapons would not affect accounts like mine very much since most builds would be comfortable pursuing lv 99 attack from lv 60. level 75 would no longer be as useful of a milestone if weapon tiers are changed to an extent that lessens the abilities gain from only lv 60-75 attack. It makes more sense for the player to go straight to 99 to access all the weapons and possess increased accuracy.

Enchanted gem tipped arrows.
These would work the same as bolts and they would bring more versatility to bow weapons.

Crossbow variants.
This could include 2h crossbow capabilities and crossbow/shield combinations. Karils crossbow could be assessed into this category. I did like a comment I read earlier about overhauling several different aspects of the barrows gear. This could be good because the barrows armour is really the lv 70 standard in old school.

Additionally, I agree with the statements defending/supporting pvp. The most important aspect when scaling items into the game is how they perform under pressure when used in a pvp scenario. I personally pvm way more than I pvp, but I understand the significance. To maintain fair playability among diverse players, some rebalancing must happen. The Blowpipe is the first step. Lastly, I would argue that the God D'hide sets remain un-nerfed. They already have more value and use than the standard black d'hide. (lv 70 tier)

22-Apr-2021 02:31:25

DlSCWORLD
Jul Member 2021

DlSCWORLD

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
With the blowpipe why don't we go ahead with the proposed nerf, make it pretty weak, still good for low defence monsters etc but worthy of its current price.

But make it so it requires a certain armour set to be as powerful as it currently is.

My thoughts would be something like a new armour set, venom touched armour or something similar, from an alternative PVM challenge linked with Zulrah, the armour it's self could be pretty meh, but just like Void it could activate whilst wearing the full set, giving full bonuses the current blowpipe has.

This would make a new PVM challenge that could be very difficult, big rewards and the blowpipe still can be one of the top tier weapons, just with extra steps.

Or go down a different route and make the armour non tradable, so players actually have to earn them themselves to gain the benefit of the old blowpipe.

Just my thought's but I think it would be good as everyone can be happy, you have the nerfed blowpipe so new items can come out, but also still keep the blowpipe as a top tier weapon if people put the time and effort in to getting the armour set tradable or not, also since the armour won't be very powerful it's self without the blowpipe it will still not be used for every PVM encounter.

28-Apr-2021 11:00:16

ZR0Z
Jun Member 2023

ZR0Z

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
I for one am looking forward to seeing a variety of crossbows / bows being used in more situations simply because its more aestheticlly pleasing and more in tune with the art direction of the rest of the game.

09-May-2021 15:18:51

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