In reverse order:
Question: Should your special attack bar be visible when wielding a weapon that doesn't have one?
Toggle please.
Question: Should we add a graceful outfit set bonus that makes your energy recharge 30% faster when wearing the complete set?
Would vote yes but PLEASE offer a point in high agility? At least make it work while running (while running, I have the same regen as someone with 1 agility nomatter what mine is).
Question: Should we add a grind-x option for bird's nests?
CAN this also work for opening coconuts via hammer/using opened coconut with vial to create vial of coconut milk
Question: Should the special attacks of the dragon spear, Zamorakian spear and Zamorakian hasta be changed so that they do not queue and, instead, ignore incoming special attacks if the target is already affected?
Instead of ignoring the second players attacks, could it just restart the push effect? Same way the Dragon Scimitar Spec works.
Question: Should we add the ability to create a tradeable super combat potion from a super attack potion, super defence potion, super strength potion and torstol herb? The potion would act as all three potions combined into one, there would be no additional stat boost.
PLEASE throw Ranging and Magic potions into these - It's meleescape when a potion can boost your attack/strength/defence in 1 sip, but no option for ranged/defence or magic/defence in 1 sip.