Hello!
I watched one of your most recent Mod casts and I was disappointed to hear that the Boss Slayer Master update was going to be shelved. This was due to negative community feedback? I can see how some players may view this update as a bit overpowered but surely there can be things that can be done to balance it. A gentleman on here gave a couple of suggestions like the Slayer helm being disabled or the requirement of having 99 Slayer, or maybe even limit the Boss Tasks to 1 Boss Task per week, with 1 skip per week or even a combination of these suggestions could work. For example, the Slayer helm could be disabled, there could be a fairly high Slayer level requirement alongside the very limited 1 boss task per week. I think this would greatly help balance an update like this.
I was also very excited to hear about a rework to the outdated Rare Drop Table. I think most of the community will agree with me when I say that this is something we want. Of course, we wouldn't want it to be overpowered by any means, no game-changing drops or anything like that but loot that would feel more rewarding than what we currently have. For example, I got 2 back to back Dragon Spear drops from Zulrah a few weeks ago, their drop rates being 1/9,929, and their value of 38k each. For something that is so rare, I was frustrated in receiving these drops because if I'm going to get that lucky it should be for something that's worth it, something of decent value. Maybe this is something that can be revisited in the near future.
Anyways you guys are doing a fantastic job, keep it up!
27-Jul-2020 01:22:48