"If we offer points that can be exchanged for resources such as sharks, herbs or potions etc. we devalue those items for the people that gather or create them and, in turn, devalue the stats they may have spent months training in order to do so."
Jimmys 1B
said
:
Yeah it did, pking was active when a ep system was in the game.
Did you forget how ABUSABLE it was, or the fact that it brought like 500 trillion gold into the game from people ABUSING THE HELL OUT OF IT?
Yea, it worked out so well that it literally inflated the economy out the wah-zoo.
Jagex is smarter than making that same mistake twice.
It made pking a money making method what is a good thing, people who have never pked before aren't going to try out pking if there is nothing to benefit from because atm you loose money pking unless you high risk pk what is also dead because no one is pking.
The ep system in 2009/2010 brought new people into the wilderness to pk because you could make profit, old school needs this because the amount of people pking due to the amount of money you loose is decreasing that's why pking is dead atm.
Jimmys 1B
said
:
It made pking a money making method what is a good thing, people who have never pked before aren't going to try out pking if there is nothing to benefit from because atm you loose money pking unless you high risk pk what is also dead because no one is pking.
The ep system in 2009/2010 brought new people into the wilderness to pk because you could make profit, old school needs this because the amount of people pking due to the amount of money you loose is decreasing that's why pking is dead atm.
The EP system allowed people to literally host 'planned fights'.
It worked like this:
Two players got together some at remote spot. One player would kill the other after the EP Rating got high enough to generate millions and millions in loot out of thin air, and then banked.
The two players would change roles, and repeat.
Instant gold, totalling in the trillions, got generated out of thin air using EP...
That will never, ever happen again, so please stop asking.
Brawling gloves and any other form of bonus experience is probably the last thing I'd want to see in this game. Quite frankly the EP system was only popular because it could be easily exploited. Players fire striking one another for hours and bartering over who gets the target does not enhance PVP in any way. Also it is my personal opinion that your luck should not dictate how fast you raise your skills or how big of a bank you have from player killing.
K I L L A
said
:
NO NO NO NO...
YES TO INCENTIVES BASED ON EP, YES TO HAVING TO RISK MONEY TO ENTER THE WILD, YES TO HOT SPOTS ONLY BEING 3+DEEP IN THE WILD AND IN COMMON PK AREAS. BRAWLERS YES STATUETES YES, HIGHER RATES FOR RARE DROPS FROM NPCS, MAKE THESE WORLDS WILDERNESS DESTINATION WORLDS.
YOU DON'T CARE ABOUT PKERS.
YOU CARE ABOUT WHAT SKILLERS HAVE TO SAY BECAUSE THEY ARE THE MAJORITY NOW.
YOU DIDN'T KILL THEM OFF YET, BUT YOU DESTROYED THE PK COMMUNITY.
WHY DO YOU THINK A BUNCH OF PKERS SWITCHED TO LEGACY NOW? THEY WANT SOME PK FUN, BUT THERE IS NO COMMON SPOT FOR US PKERS TO GO TO, PVP WORLDS SUCK, MULTY IS DEAD VIRTUALLY EVERYWHERE, THAT RUINS THE COMMUNITY.
Complete idiocy. Stattuetes bring money into the game from nothing, it will devalue all skills that make money, This is runescape, not a private junk copyright-off. You want money from pking? Go into the wilderness in risk with each other.
Leejjon
said
:
FriskyDingo
said
:
Mod Ronan
said
:
If we were to offer an EP-like system, where players infrequently get statuettes worth large sums of gold, it provides nothing new for the game in terms of content and
devalues every other money making method that currently exists.
ROFL!!!! I can slam down 400-500k/hr making natures in the abyss, but GOD FORBID SOMEONE DOING PVP BE ABLE TO BREAK EVEN! You need to add rewards (NOT some stupid ass cosmetic item) or there isn't any point in adding bh because it adds nothing new to the game other than wilderness hide and seek. If I want a fight, I can get one pretty damn quick in W302 or one of the PvP worlds.
Shooting yourselves in the foot once again because you're too scared to even modify the statuettes.
Now you're comparing one of the fastest most stable money making methods with PKing. PKing is hard since other people don't like it if you kill them and take their stuff. That's called a challenge. There will always be winners and losers. Losers will either give up or keep trying until they become winners, while winners can get careless and lose. It's eternal competition. The wilderness shouldn't be a place where everybody wins. What you'll get with bonus rewards is targets dds dming each other with the minimum amount of risk and nobody wins when that happens.