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Dev Blog: What next? Thread is locked

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FriskyDingo
Jun Member 2019

FriskyDingo

Posts: 2,595 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
So There should be no xp buffs what so ever that would ruin and destroy it for us legit players making it feel like we were cheated over others. Not just that but smart people wouldn't wear anything expensive on them.. so its not risk reward.


I'm going to assume in PvP worlds you will be skulled once you enter a PvP area and item protection prayers will be disabled. The whole reason of PvP worlds having XP buffs and other perks is to drawn in people for that risk vs. reward factor, the risk is you run the chance of getting killed at any moment, while the reward is the XP + other buffs. Nobody will be able to 1-item or pull off any other slick moves.

13-Aug-2013 06:25:11

Team Skull
Aug Member 2008

Team Skull

Posts: 24,511 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I've been apart of clans since 2005 and this is my input on the Wilderness Tag system you suggested .




1.)[/b]
Must be risking at least 50-100k not considering your +1 item to be able to tag/active a pole.



You would need to go off of alch price for that to work since there is no GE value.

Everything else I can agree on.
"Revenge...is like a rolling stone, which, when a man hath forced up a hill, will return upon him with a greater violence, and break those bones whose sinews gave it motion."- Jeremy Taylor

13-Aug-2013 07:12:01

Crag Hacks

Crag Hacks

Posts: 627 Steel Posts by user Forum Profile RuneMetrics Profile
Wildy Tag: It would need to be separated done on certain worlds in order to make this activity not generate lots of combat xp. I don't like the idea of having it give coins because it would devalue the value of coins, and soon there will be a bot for it.

Clan wars: I'd like both FFA safe and clan wars without the clan chats to be added into the game. It would be nicer if we had it with clan chats though.

PvP worlds: Add immunity timers to both Wilderness and PvP worlds.

GWD: New drops need to be added to GwD so it doesn't favor only melee. Add the Staff of light from the main game (75 att/75 magic) to Zilyana's Drop table, with its special attack and 15% magic damage. Add an Armadyl crossbow to Armadyl's drop table with 110+ range attack bonus (recoloured rcb silver/gold). It could be 75 range requirement with a special that activates the enchanted bolt special if using enchanted bolts/regular bolts without it being enchanted/adding a gem tip to it. (dragon bolts (e) would be 50% chance of working). It would consume 55% of the special attack.

Spiritual mages requirement needs to be changed to above 80 so it doesn't devalue rune boots. Spiritual rangers can drop a recoloured black mask to drop a hexcrest, while spiritual warriors can drop a recoloured black mask to drop a focus sight. Also, noted adamant bars from avansies need to be changed to un-noted so bots can't camp them.

Some updates I would like to see in the future would be the kraken, Rigour/Augury , Magic Damage , and Undead Elf boss .

13-Aug-2013 11:22:43 - Last edited on 13-Aug-2013 11:34:25 by Crag Hacks

Southampton9

Southampton9

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
@Mod Ash - The clanworld playerbase is rapidly declining and needs some quick decent solutions. I would recommend to bring a F2p cwa world with a purple portal and the original map it order to attract those that quit but are willing to return as well as a chance for teams and clans to be created again, where they once at their highest capacity (08-10) but also 07 needs to expand into the free player base and this could be a good way to open the door to them, by opening up a F2p cwa world for them.

13-Aug-2013 11:59:42

00   O0  00o

00   O0  00o

Posts: 38 Bronze Posts by user Forum Profile RuneMetrics Profile
I think the wildy tag is a great idea. It gives players some new content that has never been seen before. This is exactly what oldschool rs needs. If we start implementing things like GWD and Clanwars where are just slowly turning oldschool back into pre eoc and people will be wanting summoning and dungeneering back aswell. Oldschool has to stay the way it is, offcourse it needs new content but is has the be new and not re implemented from the pre eoc runescape. Anyway that is my opinion. And thanks again for making oldschool rs it´s the one and only reason i started playing runescape again.

Cheers

Koen Hendriks

13-Aug-2013 12:47:31

Mamse
Aug Member 2023

Mamse

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
Godwars dungeon would be great, but only if it's without changes, anyways if you think about it. When GWD came out back in the days, ags' were 150-200M gp, that meant that not that many pkers could buy it, first in around september 2008 Armadyl godswords dropped to maybe 70m which is still expensive for a sword. That also means that people like Bonesaw Bamf and So Wreck3d (I picked them because they are pkers you know) would have to gain alot of money. So Wreck3d got approx 120m cash? Bonesaw 30m cash, but yes. There will always be rich people like Sparc Mac... But that's rare.

13-Aug-2013 18:10:16

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