Quest hype!!!
Skilling Boss
- I'm excited at the idea of the skilling boss, especially considering it's focused on item rewards rather than experience.
I'm seeing it as a more high-end skilling boss, for the players that want a unique challenge with high rewards than to do it for experience. If it was a boss that granted lots of experience, I would agree that it should be available to all skillers because it would help them train their skills and acquire other resources. But because this boss has unique items, I don't mind that it's locked behind a grandmaster quest, much like Vorkath is locked behind Dragon Slayer II.
- The main thing I'm hoping for is that it is a solo-type boss, or that it can be soloed. I imagine that the skilling boss will not be as popular as other bosses, such as Vorkath, Zulrah or raid bosses, so finding a team may be more difficult to complete it. Then again, it will ultimately depend on the type of uniques that are being acquired.
- Since the boss is targeting us directly, can we use our skills to help build and re-enforce shields while making items to help us kill the boss?
- If it's in the elven city, would crystal armour/items have a special effect in terms of protection and resource gathering?
Crystal Armour
- since it is supposed to have similar stats to barrows, would it have special set effects based on the "fourth" item we're wearing? For example, wearing the crystal shield gives a small defensive buff, wearing the crystal bow increases ranged accuracy, or wearing the crystal halberd increases the halberd's accuracy?
The Gauntlet
- would we have to run around gathering crystal seeds and restructuring it into weaponry/potions for the fight? The faster we are, the more types of equipment/potions we have?
Content in the city: I'm going to continue this in a second post because I'm almost out of character space.
06-Oct-2018 22:13:18