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Dev blog: PvP worlds & Poll 11 Thread is locked

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Fatcav2
Jan Member 2015

Fatcav2

Posts: 5,271 Rune Posts by user Forum Profile RuneMetrics Profile
'A more elaborate idea is to create a series of randomly-generated tasks that must be accomplished on a PvP world. For example, a player could be challenged to buy a special box from an NPC and deliver it to another NPC (without hopping worlds). If they succeed in this, they are given their money back, plus a reward consisting of some kind of tradeable resources. If they get PKed on the way, their killer would acquire the box and would be able to complete the task instead to claim the reward.'
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Great idea, go with this. Far better than allowing xp multipliers - there are always going to be so many ways around those.

04-Oct-2013 15:18:08 - Last edited on 04-Oct-2013 15:18:27 by Fatcav2

LV2

LV2

Posts: 1,660 Mithril Posts by user Forum Profile RuneMetrics Profile
Hmm I don't think PVP worlds would be great for the game. Maybe I'm wrong but Edgeville is having a pretty rough time of it as it is, this would certainly spread out the limited number of pkers. All the other updates seem great though, I'm sad that it's not slayer or augry/rigour themed but I was expecting this.

Would like a VLS that degrades within 10 hours of combat and required 2m to recharge it ^^

04-Oct-2013 15:18:22 - Last edited on 04-Oct-2013 15:29:16 by LV2

Philphish

Philphish

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It all sounds good. I have a feeling that PvP weapons and armor might have trouble passing though, since there are a few items within the set that are a little bit OP. (which will be sad, I'd like them)

Like the fact that miasmic barrage halves the attack speed of your opponent's range attacks, I always thought that was a bit weird.

04-Oct-2013 15:23:54

[#S3IDUH3TO]

[#S3IDUH3TO]

Posts: 175 Iron Posts by user Forum Profile RuneMetrics Profile
Hi mods and thanks for the dev blog :) keep up the awesome works !

just wanted to know if it is possible to add the Grand exchange place there ? ( not the actual grand exchange to buy and sell things but on the place) as u see in the video most of them fighted surrounding the grand exchange ? the old looking grand exchange place would awesome ! maybe poll this up too ?

04-Oct-2013 15:25:29

5p1ders

5p1ders

Posts: 4,669 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
It all sounds good. I have a feeling that PvP weapons and armor might have trouble passing though, since there are a few items within the set that are a little bit OP. (which will be sad, I'd like them)

Like the fact that miasmic barrage halves the attack speed of your opponent's range attacks, I always thought that was a bit weird.

Indeed maybe removing their spec or making them less overpowered would be really nice, because i'd love them seeing in runescape 2.

04-Oct-2013 15:26:07

5p1ders

5p1ders

Posts: 4,669 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Hi mods and thanks for the dev blog :) keep up the awesome works !

just wanted to know if it is possible to add the Grand exchange place there ? ( not the actual grand exchange to buy and sell things but on the place) as u see in the video most of them fighted surrounding the grand exchange ? the old looking grand exchange place would awesome ! maybe poll this up too ?

Oh i loved Grand Exchange pking, it felt soo awesome. But i hate to say this the Jmods can't recreate the Grand Exchange at the moment.

04-Oct-2013 15:26:58

5p1ders

5p1ders

Posts: 4,669 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
'A more elaborate idea is to create a series of randomly-generated tasks that must be accomplished on a PvP world. For example, a player could be challenged to buy a special box from an NPC and deliver it to another NPC (without hopping worlds). If they succeed in this, they are given their money back, plus a reward consisting of some kind of tradeable resources. If they get PKed on the way, their killer would acquire the box and would be able to complete the task instead to claim the reward.'
___

Great idea, go with this. Far better than allowing xp multipliers - there are always going to be so many ways around those.

Yes i love that idea too!

04-Oct-2013 15:27:43

Mr Crow

Mr Crow

Posts: 4,237 Adamant Posts by user Forum Profile RuneMetrics Profile
interesting great read Ash & Nexus

though instead of disintegrating items i'd like to see items that degrade like other items do (like barrows) instead of disintegrating, the items getting, maybe slightly better offensive stats but with slightly weaker defensive stats?

04-Oct-2013 15:28:22 - Last edited on 04-Oct-2013 15:31:21 by Mr Crow

Mod Ash

Mod Ash

Jagex Moderator Forum Profile Posts by user
Original message details are unavailable.
It all sounds good. I have a feeling that PvP weapons and armor might have trouble passing though, since there are a few items within the set that are a little bit OP. (which will be sad, I'd like them)

Tbh, with items as complicated as those, we thought it might be simplest to start from something familiar. If they come out unpopular, we can work towards something more suitable.

04-Oct-2013 15:28:52

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