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Dev blog: PvP worlds & Poll 11 Thread is locked

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Xyzdrache

Xyzdrache

Posts: 245 Silver Posts by user Forum Profile RuneMetrics Profile
1. will brawling gloves only work in pvp world wilderness??
because the wilderness is totally save in other worlds (except w2)

2. does the xp boost works without a risk, because for example while woodcutting you have no risk( rune axe, or item protect)

i think it's completly nonsense to give player without a risk of for example 150k or 100k alch an exp boost, because pkers dont get anything if they kill them
1. German Trimmed Comp Cape Pre EOC
1. German Maxed OSRS Account

04-Oct-2013 18:10:40 - Last edited on 04-Oct-2013 18:12:29 by Xyzdrache

Bebop Blues

Bebop Blues

Posts: 1,237 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
rip 07 if brawlers come into the game


How so? The time spent obtaining them could have been spent making money and training those skills. Let's say I obtain a pair of firemaking brawlers after 10 hours of pking. I could have gained a lot more xp from buying or even chopping my own maples and burning them in the same time frame.

04-Oct-2013 18:11:29

Crag Hacks

Crag Hacks

Posts: 627 Steel Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.

Tbh, with items as complicated as those, we thought it might be simplest to start from something familiar. If they come out unpopular, we can work towards something more suitable.

Here's the solution if they don't pass.
Instead of adding Ancient warrior's items, which we do not have the graphics for, we should fill out the whole dragon tier instead. It would be much simpler to recolour rune items into the dragon scheme (red and dark grey).

Dragon Throwing axes/Javelin's can function as Morrigan's weapons, with it's special attack but with reduced stats, released through a new impling.

Statius's Warhammer can be Dragon warhammer with it's special stats and reduced stats. Released through possibly a new slayer monster (dwarf) that drops it.

Vesta's spear can be the Dragon Hasta with it's special and reduced stats, released through a new metal dragon.
Vesta's longsword can be the Dragon Shortsword with it's special and reduced stats, released through Shades of Mort'on Gold Chests.

The two problems with this is that one: the armor's are not introduced, yet they were never used in the first place because they degraded into dust and GWD is already releasing new armor so we don't really need it in the first place. Two: Zuriel's staff can't be added through changing ancient warrior weapons into Dragon. Though to compensate for the loss of misamic spells and the staff, we can just add magic damage on magic potions that was released with the overload update and add magic damage on the Black mask (i).

Also as an unrelated note, what I would like to see in OSRS is skilling content rather than constant combat updates. What the OSRS team has released so far were only small tweaks to skilling instead of new content like ZMI altar, or Advanced agility courses. Also, a rehaul on every mini-game would make those dead mini-games more popular.

04-Oct-2013 18:13:48 - Last edited on 04-Oct-2013 18:39:13 by Crag Hacks

cVesper

cVesper

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Well I'm not so much worried about the high leveled gear, because I remember how insanely expensive it was being the best gear in the game when it was released. But tell me this Mod Ash, what happened to vestas gear on current runescape? Its junk. Literally. There is a new and better item now for everything and you lose all count of what game you were even playing in the first place. Like I said I agreed with GWD because it offers many bosses and more activities for high leveled characters. But constantly releasing new "bigger and better" items destroys the value of the original items. But I see the desire for better items and more high levelled play. Perhaps new bosses is the answer or organizing the community better for events? We already have a fight pit that is great for high level characters to challenge each other. And it has great rewards already. You can get onyx gems by doing that which go for millions of GP. Just no one does it cause its dead on every world but if you guys did like tournaments and such it would draw attention to OSRS without impacting the game so much that you can't even say its a version from 2007. Just an idea.

The real killer here is the brawling gloves.. 4x exp rewarded to people. People have worked hard to have high leveled skills right now. If I see people with crafting capes or trimmed 99 capes and I look up that they have quite a few 99s already on 07 I think of them as a good player and i'm like wow, look at these great levels they must have put in a lot of work to achieve that. Not 5 hours of firemaking with brawling gloves for a 99. DO YOU ALL FORGET? I DON'T.

Good to see you getting back to us with the feedback tho, good job Mod Ash :)

04-Oct-2013 18:13:50

Celtic
Mar Member 2015

Celtic

Posts: 2,919 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.


I recall one use for PvP worlds was to organise big epic clan battles in interesting parts of the world. Not for profit, or even for gameplay, but just for fun.

As soon as PvP worlds were released, an impending multi-site steel war got re-organised onto a PvP worlds instead of being in the Clan Wars dangerous free-for-all as they'd previously planned. If people turn out to want PvP worlds with no extra items or incentives, I suspect they'll still find the occasional use.

Well obviously... The wilderness was safe, they had been confined to clan wars since dec 11th 2007.
But yes, multi sites like falador were interesting, but most places varrock/edge/ardy/camelot were single. I personally pked fally all the time. My favorite spot was falador and old bh crater (b/c ppl would bank there) and it was close to single. But the thing is the single-sites became very popular after the pjing timer just like you said the multi-sites were popular. They were obviously popular early on because many people didn't like bh crater and it was new, but the no-pjing update kept people there. I pked falador and bh crater, the main multi spots. The reason I pked in pvp worlds and not the updated bh-wilderness worlds was because I didn't need a bunch of people and it was pretty chillax. I could sit there and idle with my friend or two while we wait for people to teleport in. What I'm saying was that the multi-part of pvp worlds are pretty inactive even though I found it enjoyable (well except the part where we killed 30+ whips, 2 ranger sets, 10+ dark bows, 8 furies, and a good number of barrows armor pieces and never once got any of those items despite our ep.) But I was a poor man back then so I still did it for the broken headdresses.
I know the wars I participated in were in the wilderness to accommodate for the 15 level difference cap

In Conclusion, I feel the most important and relevant part of pvp worlds was/is the pj timer.

04-Oct-2013 18:14:52 - Last edited on 04-Oct-2013 18:18:17 by Celtic

Barney989

Barney989

Posts: 326 Silver Posts by user Forum Profile RuneMetrics Profile
Poll after poll after poll after poll. Stop adding these fake non-unique armours and weapons, it seems like Customscape not Runescape. Someone said recolour rune? Jesus. Is this a pathetic desperation to get new items? it cant be done properly then so be it. leave it out. say no Mods, say no.

04-Oct-2013 18:18:41

Mod Ash

Mod Ash

Jagex Moderator Forum Profile Posts by user
I'm up for offering a PJ timer. Now it's Friday evening, though, and I'd prefer to be able to discuss stuff with the rest of the team before making any promises.

04-Oct-2013 18:18:48

Celtic
Mar Member 2015

Celtic

Posts: 2,919 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Well I'm not so much worried about the high leveled gear, because I remember how insanely expensive it was being the best gear in the game when it was released. But tell me this Mod Ash, what happened to vestas gear on current runescape? Its junk. Literally. There is a new and better item now for everything and you lose all count of what game you were even playing in the first place. Like I said I agreed with GWD because it offers many bosses and more activities for high leveled characters. But constantly releasing new "bigger and better" items destroys the value of the original items. But I see the desire for better items and more high levelled play. Perhaps new bosses is the answer or organizing the community better for events? We already have a fight pit that is great for high level characters to challenge each other. And it has great rewards already. You can get onyx gems by doing that which go for millions of GP. Just no one does it cause its dead on every world but if you guys did like tournaments and such it would draw attention to OSRS without impacting the game so much that you can't even say its a version from 2007. Just an idea.

The real killer here is the brawling gloves.. 4x exp rewarded to people. People have worked hard to have high leveled skills right now. If I see people with crafting capes or trimmed 99 capes and I look up that they have quite a few 99s already on 07 I think of them as a good player and i'm like wow, look at these great levels they must have put in a lot of work to achieve that. Not 5 hours of firemaking with brawling gloves for a 99. DO YOU ALL FORGET? I DON'T.

Good to see you getting back to us with the feedback tho, good job Mod Ash :)
Mate I pked all the time back in 2010 and I got barely any gloves. It would be hours upon hours just to get 1 pair which would last 1hour. It was definitely one of the hugest xp wastes

04-Oct-2013 18:19:43

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