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i remember seeing 150k people online every single day. That was because there wasn't overpowered items making it very easy to kill others...
I think quite a lot of other things have happened in that time as well, and it'd be simplistic to say that any single one of them is the reason. But if we refuse to countenance new high-level content in OSRS "because that's what the other RuneScape did", we'd be stuck with there being hardly anything new to equip over level 75. And people really do complain about the game feeling stale at high levels.
So I think it's at least worth polling these things. I'd like to see whether or not people really feel they're overpowered. If that's a sticking point, we can poll a different version that's less powerful, or maybe drop them completely.
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We want the no pjing rule we enjoyed in 2010. Where you cannot be pjed if you are attacking someone...
There isn't much point to a pvp world if its going to function the same as the wilderness. Yes you are hunting down skillers who are gaining 15%, but couldn't you just make it 15% boost in the wilderness and have it be the same thing minus safe zones?
Thanks for the extra detail. It's appreciated.
I recall one use for PvP worlds was to organise big epic clan battles in interesting parts of the world. Not for profit, or even for gameplay, but just for fun.
As soon as PvP worlds were released, an impending multi-site steel war got re-organised onto a PvP world instead of being in the Clan Wars dangerous free-for-all as they'd previously planned. If people turn out to want PvP worlds with no extra items or incentives, I suspect they'll still find the occasional use.
04-Oct-2013 18:03:33
- Last edited on
04-Oct-2013 18:05:17
by
Mod Ash