Regarding drops in PvP worlds
I think it would be very beneficial to implement a Points system in PvP worlds, points are gained on kills, possibly lost on deaths (not entirely sold there though), and can be spent on items. As a tradeoff, some items (selected at random) dropped by the killed player
will be removed from the game permanently.
This serves one very simple and very useful purpose, it lowers the supply of many PKing related items, thereby increasing the demand and keeping prices from dropping to alch value, as happened to most gear in the lead up to EoC.
Many may not like this on a personal level, we all like our loot, but in the long run it helps everyone, future kills will be more valuable as a result.
As for the rewards from these points, honestly i haven't got a clue. I was thinking PKing supplies, Sharks, potions, etc, but that kinda screws over skillers. Perhaps XP or degreadable equipment?
04-Oct-2013 16:35:27