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Wilderness Rejuvenation II Thread is locked

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Sir Po 1
May Member 2023

Sir Po 1

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Very unexcited about any of this. I may have to re-read about mage arena 2 mini quest before saying no to that, but a strong strong no to everything else.
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26-Oct-2017 05:55:43

sayNEIGH2KET

sayNEIGH2KET

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
'its not fair theres no BiS content that I wont be able to kill because its dangerous and 10v1 is broken.. blah blah blah'

the update is purely catering for a wilderness rejuv, you dont have to kill the rev's, if you do choose to, thats the risk vs reward coming in.

seriously if you only wanna play a game to kill monsters, with no risk, what is the challenge in it? its literally just a matter of how many hours you play, compared to another nerd... try some new content?

Side notes about the update though:

make the tele scrolls worth abit, if they are worth under say 5k ea, ragging will be a big problem.

seperate the loosing cape on death for the new max mage cape, and consider whether +15 is enough of a boost?, magic is already overpowered for bridding/tribridding in terms of dps

also dont see any incentive to use morrigans (or zuriels (both could be used if it was cheap enough comparison to ancestral/armadyl but people wouldnt want to use the 'tanky' side of it due to the cost of keeping it on, perhaps some damage percentage boosts could help? afterall it does just degrade, and requires 78 defence.

another thought would be rather then adding back in the weapons, why not add back in the old F2P versions? corrupt dragon baxe etc created new risk for f2p pking and was good variety without being out of preportion, these drops could be another unique that would be not as rare as the members versions of 78def armour.

altar: make it even more appealing or it'll be dead content after a month, to stay safe that deep in wildy min 10 brews +4 rests + tank gear , leaving only 14 spots, or 12 spots with coins and noted bones, this really needs to be OP for prayer exp to encourage people to use it

lastly: what happens when you kill someone with the armours on 'x' %? do you receive the weapon with that much percent back? do you receive a cash payout for it? or does it purely brake with no gain for the killer

26-Oct-2017 06:00:17

Aimbot Andy

Aimbot Andy

Posts: 381 Silver Posts by user Forum Profile RuneMetrics Profile
I would like to have the PvP armors, however, they are not fitting into the OSRS PvP scene. Adding such armors despite their 1 hr time limit provides an alternate overpowered method for a cheaper cost, let alone if you die then your opponent receives bare cash (if it is to be the same as it was years ago). As far as PvP armors go, I would like to see something added that would be more fitting if you can think of something as this is an available area for some new content.

The Amulet of Peril is.. No.

The vambraces are an others' vote for me, meaning whichever choice has more votes I am fine with. Either way, whether added or not, the vambraces are not anything to be very sought after aside from those few.

26-Oct-2017 06:35:58

Legendre

Legendre

Posts: 44 Bronze Posts by user Forum Profile RuneMetrics Profile
I think the new mage cape should only have boosted offensive mage bonuses. Currently magic defence is already really strong, you can splash numerous times before catching a freeze. Keep the magic defence at +10 and give magic attack a +20.

26-Oct-2017 06:55:41 - Last edited on 26-Oct-2017 08:03:17 by Legendre

Ripple Moon
Mar Member 2017

Ripple Moon

Posts: 9 Bronze Posts by user Forum Profile RuneMetrics Profile
Wilderness Rejuvenation II
- Honestly i think this is a nice idea of bringing content back to the wilderness itself. Because of the wilderness bosses, the wilderness seems more active already but this will hype it up more like the old days.
gear will be expensive ofcourse since it has only 1hr of usage in combat! but that is what makes the game kinda stable again. It floads with money now.. there is no system that has a way out for it beside ''the donating well'' factor.


Beside of this making non pvp- rev worlds will be flooded with bots. i don't think that's a good idea. bots have to be wiped which pkers also do, take a look at the green drags bots close to spider hill. If there is not much profit into it, they cleary will stop slowly.

New upgraded gear, has to come with a debt. The new rings where also availble within the wilderness, because they had better stats. the change of being killed, has its risk for getting better gear. This is the way it Always has been and should stay this way. Ill vote yes for the pkers, evenwhile i pvm and skill, but i like to see a bit more risky content be implemented in the game, rev caves never killed the game, made it more active!!!

EOC Which was a wanted thing between skillers and pvmers, took its downfall. -> balance it people, as do pkers vote yes to skilling content, u better give them a shot to. its still half the community that do love it. but 50% aint enough.

Vambrace need a better req (65 def, 75+ range).

Yes to all.
Take it easy, take a sisi ^_^

26-Oct-2017 07:34:12

Kieli
Mar Member 2024

Kieli

Posts: 37 Bronze Posts by user Forum Profile RuneMetrics Profile
Revenant bracelet needs to be reworked. Its literally "kill these to get thingy to make killing these easyer". It needs to come from other content outside of the cave. Example bracelet from wildy bosses and shards from everything from wilderness.

26-Oct-2017 08:20:17

ramamir 6
Mar Member 2024

ramamir 6

Posts: 919 Gold Posts by user Forum Profile RuneMetrics Profile
iron Midzor said :
Don't add revenants, it's only a thing for RS3, this will break the community and I honestly wouldn't play 07 anymore. Once revenants will be added, what will be next? Chaotic, torva?

NO TO ALL OF THIS!!!

you are the kind of guy to say i quit osrs if you implement the god wars dungeon because "it is not old school anymore and to much rs3 like" even though it was all pre eoc with old combat system, and don't even quit at all just to whine at every innovation the game has postive and/or negative.

26-Oct-2017 08:47:58 - Last edited on 26-Oct-2017 08:48:16 by ramamir 6

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