Sikiselimmi
said
:
snip
Where there are pkers,, other pkers will be. It's why it's called a "hot spot". Even black chins works like this as I have seen so many times. (Refer to my hunt lvl)
Also, pvmers at revs are in no way "defenseless". Many rev pvmers pre eoc actually killed the revs in anticipation for some fool to attack them. Then guess who was the one that got killed? It wasn't the guy attacking the revs...it was the pker who bit the dust.
You might be defenseless, but we are not.
Of course....there are some problems with all of this though:
Multi throughout? No single way area at all? This is a very poor decision especially with how dominating the clans are in osrs wildy. One of the reasons rev caves worked so well pre eoc is because of how well designed the area was. Pvmers had plenty of options of escaping while more organized pkers still had no issues getting kills if they knew what they were doing. Wilderness content should not be designed to where it benefits pkers and nobody else. This is already a issue that the wildy bosses have.
Make the caves exactly how it was in pre eoc. Same layout. Same wilderness levels. Some multi areas. Some single way areas near the entrances.
This has too low requirements for it being BIS. It should have its defenses removed so it'll be more like the range version of mages' T brace.
A improved cape adds nothing to the skill and we don't need more accuracy or damage. It's better for the sake of being better which is just boring design that leads to issues down the road.
Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.
snip
Where there are pkers,, other pkers will be. It's why it's called a "hot spot". Even black chins works like this as I have seen so many times. (Refer to my hunt lvl)
Also, pvmers at revs are in no way "defenseless". Many rev pvmers pre eoc actually killed the revs in anticipation for some fool to attack them. Then guess who was the one that got killed? It wasn't the guy attacking the revs...it was the pker who bit the dust.
You might be defenseless, but we are not.
Of course....there are some problems with all of this though:
Rev Caves
Multi throughout? No single way area at all? This is a very poor decision especially with how dominating the clans are in osrs wildy. One of the reasons rev caves worked so well pre eoc is because of how well designed the area was. Pvmers had plenty of options of escaping while more organized pkers still had no issues getting kills if they knew what they were doing. Wilderness content should not be designed to where it benefits pkers and nobody else. This is already a issue that the wildy bosses have.
Make the caves exactly how it was in pre eoc. Same layout. Same wilderness levels. Some multi areas. Some single way areas near the entrances.
Vambraces
This has too low requirements for it being BIS. It should have its defenses removed so it'll be more like the range version of mages' T brace.
Mage Arena
A improved cape adds nothing to the skill and we don't need more accuracy or damage. It's better for the sake of being better which is just boring design that leads to issues down the road.
OSRS Mage Tank.
Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.
06-Nov-2017 17:22:24 - Last edited on 07-Nov-2017 17:01:46 by Ferocire