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Dev Blog: Grotesque Guardians

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Warrior foe
Apr Member 2020

Warrior foe

Posts: 476 Silver Posts by user Forum Profile RuneMetrics Profile
This all sounds good. Could we make the granite hammer automatically kill gargoyles though? I feel like that makes sense, since the rock hammer kills gargoyles, why shouldn't a granite hammer? This would make it more appealing also as it would be the only weapon that automatically kills gargoyles. You also wouldn't have to spend points on automatically killing gargoyles with a rock hammer if you just decided to use this instead, but obviously there would still be benefits to unlocking that ability still because granite hammers wouldn't be the best weapons to use at gargoyles. You could still use a bludgeon + auto killing with a rock hammer and get faster kills than just using a granite hammer.

21-Jul-2017 18:41:42

Z0O

Z0O

Posts: 705 Steel Posts by user Forum Profile RuneMetrics Profile
i love it all. and @lord cryer you should be voted no across the board since in every post thats what you seem to say ur a troll that says the same stuff.
*Captain of Soul M8s 115+ PvM*

21-Jul-2017 18:56:07 - Last edited on 21-Jul-2017 18:56:39 by Z0O

WayTooPosted

WayTooPosted

Posts: 91 Iron Posts by user Forum Profile RuneMetrics Profile
Lord Cryer said :
Voting no across the board. Slayer bosses already have low reqs, no need to make them lower. Also I'd rather we have more cannonball capticity than a higher max hit. Cannon is good dps already.


That's odd Lord Cryer, I have 80 slayer and have yet to unlock a slayer boss...all of the slayer bosses have very high level requirements. I will gladly vote yes across the board to counteract your vote :)

21-Jul-2017 20:06:24

Ult Pure
Apr Member 2023

Ult Pure

Posts: 80 Iron Posts by user Forum Profile RuneMetrics Profile
The granite hammer should auto smash gargoyles. The special attack should cost 50%, since the granite maul requires the same stats to wear. I believe the crush bonus should be increased a little more considering the crush bonus of the rune war hammer to be 53. I think the name granite war hammer would also better suit this weapon.

21-Jul-2017 20:28:13

Chandlox

Chandlox

Posts: 1,112 Mithril Posts by user Forum Profile RuneMetrics Profile
I really like the idea of upgrading bandos boots for bis def boots!

However, the execution on this is poorly thought out.

75slay req for boots that are bis? Logic gap considering cerb is 91...
I know you guys want to keep it consistent with the current gargoyle req, but a higher slayer req would make a lot more sense. Currently, over 176,000 players have 75 slayer+. This is supposed to be a BIS Tank item don't make it worthless from the get go.

The ring is already dead content. +2 def isn't going to do anything for anyone.

Untradable cannonballs? Are you kidding me. Where is Mod Ash?

Cannonballs are op already, that's why with 20m+ ranged xp i still use a cannon for every slayer task I can. Increase the accuracy or cannonball hopper, you've already made 99 range a joke with the xp rates available after completing mm2.

Granite Hammer? is this an upgraded construction tool? Learn how to communicate, please. For example, Granite Warhammer (notice what I did there? I stayed consistent with other names while implying the use of this hammer, clear and concise, not very hard to think if you actually try).

You guys really can do better than this.

21-Jul-2017 22:30:23 - Last edited on 21-Jul-2017 22:31:30 by Chandlox

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