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Dev Blog: Grotesque Guardians

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Lord Cryer

Lord Cryer

Posts: 783 Gold Posts by user Forum Profile RuneMetrics Profile
Z0O said :
i love it all. and @lord cryer you should be voted no across the board since in every post thats what you seem to say ur a troll that says the same stuff.
Nice constructive Criticsm. I guess not liking an idea makes me a troll ,eh? I'll send you screenshots of my no votes for this poll if you'd like.

WayTooPosted said :
Lord Cryer said :
Voting no across the board. Slayer bosses already have low reqs, no need to make them lower. Also I'd rather we have more cannonball capticity than a higher max hit. Cannon is good dps already.


That's odd Lord Cryer, I have 80 slayer and have yet to unlock a slayer boss...all of the slayer bosses have very high level requirements. I will gladly vote yes across the board to counteract your vote :)

It's alright I'm aware that there are casuals in the game that would like the benefits of actually playing the game without playing. You're free to do as you like obviously. Yes, 80 slayer is very low. I'd recommend you go train.

21-Jul-2017 22:47:04 - Last edited on 21-Jul-2017 22:47:50 by Lord Cryer

Stinkowing
Jun Member 2006

Stinkowing

Posts: 1,199 Mithril Posts by user Forum Profile RuneMetrics Profile
Lord Cryer said :

It's alright I'm aware that there are casuals in the game that would like the benefits of actually playing the game without playing. You're free to do as you like obviously. Yes, 80 slayer is very low. I'd recommend you go train.


Your idea of "low" is, um....interesting?
Oh, I almost forgot.
Oh, I already forgot.

22-Jul-2017 02:49:25

Lord Cryer

Lord Cryer

Posts: 783 Gold Posts by user Forum Profile RuneMetrics Profile
Stinkowing said :
Lord Cryer said :

It's alright I'm aware that there are casuals in the game that would like the benefits of actually playing the game without playing. You're free to do as you like obviously. Yes, 80 slayer is very low. I'd recommend you go train.


Your idea of "low" is, um....interesting?

Takes very little time to get 80 slayer. Especially considering the existence of the catacombs.

22-Jul-2017 03:47:32

GuthixPraise

GuthixPraise

Posts: 76 Iron Posts by user Forum Profile RuneMetrics Profile
1. I love the updates and I'll be voting yes on all but the ring (ring should be stronger). I feel like the boss should be strong and so should the ring.

2. I'd love to see this granite hammer be f2p as well (without the specs of course). It'd be nice if f2p got a level 50 attack weapon. Maybe even the granite maul could join it (without the spec).
I feel like adding higher f2p weapons would spark non-members interest in becoming a member.

3. Please make sure the boss drops higher amounts of gargoyle loot.

22-Jul-2017 04:55:27 - Last edited on 22-Jul-2017 05:00:04 by GuthixPraise

Jmnc2
Aug Member 2008

Jmnc2

Posts: 6,360 Rune Posts by user Forum Profile RuneMetrics Profile
Still say the dust should be used as an added ingredient to allow smithing mith cannon balls.

Seems a waste to not use a skill as most of them have no use except for using up all your gold to train them. :P

22-Jul-2017 08:59:44

Nekka5
Dec Member 2022

Nekka5

Posts: 17 Bronze Posts by user Forum Profile RuneMetrics Profile
So ridicilous idea to give cannon a buff. I'd like to hear what makes the developers think cannon needs it, it's already used by ALOT of people and deffinetly doesen't need any buffs.

Also, 75 slayer for best in slot item? 70 - 80 slayer monsters are fine. Brutal, wyvern, gargoyle are all very good tasks. If you want to add 70 slayer boss, dont make the drops better than all 80+ slayer npc's. Theres almost no jump in terms of monster drops from 70 - 80 to 80 - 90. 70 Slayer monsters are flat out better for profit, whats the logic in that?

Granite ring has no purpose with +2

I dont like how the focus is so heavy on making 70 slayer monster profitable, while ignoring higher level slayer monsters such as dark beasts (D beasts need a heavy drop table revamp). It's great to see content added, but please, dont buff the 70-80 slayer drops any further, its 80 - 90 that requires the buff. Losing the idea of rewarding hard work.

When do we get high level slayer npc 94 - 99 that aren't slayer bosses?

22-Jul-2017 14:05:51

Olm My God

Olm My God

Posts: 8 Bronze Posts by user Forum Profile RuneMetrics Profile
Not really liking the proposed rewards from the new slayer boss. The 'dust' would make more sense as a smithing ingredient to make better cannonballs. Sprinkling some dust on a metal ball and having it hit harder doesnt really fit, but regardless The cannon doesn't need a buff, it's already good dps and used almost everywhere it can be.

The ring is useless with +2 defence

The boots I think would be better with +2 strength and pray bonus with defence bonuses around 30-35

The granite WAR hammer could have a better special attack, similar to the superior gargoyles "granite ice burst" mechanic. The special could be something like "increased accuracy and can freeze your target for 12 seconds" or maybe even prohibit running for 12 seconds (could be useful in pvp). Not an AoE attack, single target

What about a granite set effect like the recent obsidian armour update? Maybe ramping up the crush bonus a good amount if wearing the full set or increased defensive stats to go along with proposed tank boots/tank ring.

Take this as constructive criticism: some of the updates the past few months were positive to the game, but didn't really make sense. I.e. the fishing minnows update. Fishing sharks was awful, instead of fixing the catch rate you just made a new activity where you fish in a LAKE and in exchange get raw sharks (OCEAN CREATURE). It would have made more sense for you to acquire some kind of bait from the activity that was stackable and used that special bait during conventional shark fishing for more sharks. Or even a revamp to the trawler minigame would have made more sense.

22-Jul-2017 15:41:11

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