Forums

Dev Blog: Player made content Thread is locked

Quick find code: 380-381-4-65435453

Condition
Feb Member 2013

Condition

Posts: 3,691 Adamant Posts by user Forum Profile RuneMetrics Profile
Thank you. Iruden and the invasion minigame read fun. Also skillers can participate in the minigame/boss fight with Iruden which is interesting. 5/21/2017 The day I claimed ownership of the Old School Content Suggestions.

Official owner of the Old School Content Suggestions forum.

18-Oct-2013 15:03:47

transsi

transsi

Posts: 255 Silver Posts by user Forum Profile RuneMetrics Profile
Alright, time to start to think outside the box, to find a method how you could include some sort of trading place without manually having adjust set prices for every item, maybe I need to figure out an algorithm for that one, or a work around (hack like microsoft calls it).

Why am I on the forums when GWD is out already? O_o

PS. Thanks for OSR + GWD again, I know it's silly to say it everytime, but still.

Transsi

18-Oct-2013 15:03:57 - Last edited on 18-Oct-2013 15:04:43 by transsi

transsi

transsi

Posts: 255 Silver Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
When can the cow mask be repolled but as a reward from a random event?

You could make your own content and introduce cow mask as a possible reward or loot.

Thanks,
Transsi

18-Oct-2013 15:09:09 - Last edited on 18-Oct-2013 15:09:18 by transsi

Chile
Mar Member 2024

Chile

Posts: 1,418 Mithril Posts by user Forum Profile RuneMetrics Profile
Ok, here is the most original thing I can think of:

Revamping the kingdom on Kandarian, but I will only talk about the areas going from camelot to Ardougne.

My idea is simple, I want to make the world map bigger while not really making the world bigger itself. I want to make the game a bit more future-proof by giving us a bunch of new forest space which could be used later on in the future. This will be achieved by remapping/recreating the areas that pass from camelot to seers vilage, pass through McGrubor's woods, the coual trucks, the fishing guild and then camelot. This also include the rangers guild.

I will write this in steps to make it look simple:
1. Remove the coal trucks (We will replace the later, don't worry)
2. Replace the lake in which the fishing guild is with land.
3. Make McGrubor's woods half the size.
4. Move the fishing guild up to where the coal trucks were.
5. Move Hemenster next to the fishing guild, both will be connected to the sea instead of a lake, making it look like a small town.
6. Change the road that goes from seers village to the ardougne, so instead it goes to the new fishing guild area and then goes to Ardougne.
7. Move the Ranging guild to this new town, so it will be like a town of guilds with both the fishing and ranging one.
8. Move the coal trucks so they will be near the legends guild. This includes the mines are also included.


This is a rough process, but that about all I have to say. Here are the advantages of doing this:
1. We get HUGE spaces and a whole new giant forest in which we can pretty much do anything that we want.
2. The map become much larger and future-proof.
3. It is not a hard update, it is just some moving of objects and maybe readjusting a few quests.

I could draw a map in photoshop and sent it to you guys if you like it.

18-Oct-2013 15:36:52

Quick find code: 380-381-4-65435453 Back to Top