solo scaling is wayyyyyyyyyyyyyyyyy off. idk if you scale down for solo players but it doesn't seem like it does (at least not for final boss), i dont want to team up with randoms and get scammed a split of another 600m item so i chose to solo. takes so long even knowing all the mechanics of each boss im fighting. took 4.5 hours and died like 15 times at olm it just doesn't seem balanced, for one when you get ''paired'' with a random spot in the room 90% of the time it spawns on the complete opposite side of the room and even if you run the exact tick that you are told its still not enough time to get to it. with a teammate you both get to move making it easier to get to your pair, this needs to be fixed, also it doesn't seem to scale his defense very much. i was overloaded (+) and hit on average around 15-25 zeros in a row then hit maybe a 10-20 and then hit another 15-20 zeros even... dodging 75-80% of ALL avoidable damage i died around 15 times just on the boss, i understand this is suppose to be a group thing but with how toxic this community is you legit cant trust anyone to split with you, so it NEEDS to be able to be solo-able.. most of the other demi bosses worked perfect i would kill them with 2-5 brews left so they are not the problem its the final boss, and also the falling rocks/crystals at the end seem to be kind of skewed for solo players, as i watch people live stream it, they are not constantly targeted by falling crystals in the last faze but when solo if you stop moving for 2 ticks you get hit for 25 every 2-3 ticks, also with all this running around needing to be done with these falling crystals in the final boss, WE NEED STAMINA'S @@@@@ its almost impossible to solo without being able to make stamina pots with all the running needing to be done do dodge falling crystals and other attacks that you can avoid.
07-Jan-2017 06:53:54