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Chambers of Xeric

Quick find code: 380-381-353-65866796

Au Thentic

Au Thentic

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
i hate to say it but pre eoc is here again. re change the name from oldschool.runescape.com
to preeocscape.
its funny, we all blame jagex this time but remember, community voted for this stuff, 2 years ago no one would of voted in d claws, then come to this current time everyones been slowly soothed into it over the years and everyone jumps on the bandwagon to vote it in. im not saying d claws are op. dragon throwing axes are not op, whats op is when you go to try solo pk in singles and a clan jumps on you all with max gear ags/twistedbow/dclaws/augury max mage/ dragon throwing axe/ spec trades, how the hell is anyone supposed to stand a chance at tanking that now? i feel game is gonna be really unbalanced, raids.. what a joke that turned out to be.. but thats jagex for ya they say "raids" knowing people in there mind are going to think of a system like WOW and say fuck yes to that, 80% of community thought we were running into swarms of enemys barraging them for points taking out mini boss's then leading up to a finale boss at the end out of 1 of the 6 or what ever is there... but nope we get some garbage ass running around cooking food for an hour before you even fight like what the fuck lol.. how's anyone supposed to solo it? yes the boss's the mechanics are cool? the conecpt? i dont think so. you's couldnt even come up with something self thought and and createful you's just took old concepts and changed things about them. top job on the graphics all looks cool on that side besides the walking through a tunnel that seems to be in space because of the blackness? like couldnt yous add floor scaling with down ramps and the sides actually made to look like rocky dungeon?
this is just 1 big ass cycle.. they take wildy away in 07 and fuck the game, now they sell bonds for gp. jagex are running the game like the rothschilds run the world. at the end of the day all its about is money. they dont care they we sit here for endless days grinding at this game we love.

06-Jan-2017 06:53:41

Evil Armadyl

Evil Armadyl

Posts: 3,811 Adamant Posts by user Forum Profile RuneMetrics Profile
Hello

Can a jmod explain why rigour and augury have swapped around from 74 to 77 meaning i didnt need 77 after all for rigour waisting a combat level

380-381-303-65807333 heres the proof either change the requirments or can you roll my prayer xp back dont care about the bones i waisted thanks

06-Jan-2017 08:25:18 - Last edited on 06-Jan-2017 08:26:07 by Evil Armadyl

COL BE

COL BE

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Please balance the twisted bow. It's far too OP. Now range has the ability to safespot/farcast AND be the most powerfull combat style, making melee quite worthless at almost every boss. Not to talk about how rediculous easy it will be to do gwd now. #NerfTheTwistedBow

06-Jan-2017 09:51:16

Blood k1art
Mar Member 2023

Blood k1art

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
This is my 1st ever post on the forums, so please reconsider this.

You guys have any idea what you just did with the boosting? On iron man, 85 vs 90 herb for super combats, wilderness smithing diaries etc... Even crafting? 98 crafting versus 93 crafting for torture? Sure I can boost and then hope to get there with +4 boost, but you basically made a standard thing a lot more annoying.
I just ask what for ? This is one of those things that will discriminate iron men a shit ton, plus makes no sense WHEN there's no other way to get +5 crafting etc. I understand the reasons, just think this was unexpected and very shortsighted.

Change it back, or improve it so that it doesn't GIVE AN UNFAIR ADVANTAGE to other ppl, only because they've started earlier? That to me will not ever make any sense. Especially on iron men.

06-Jan-2017 10:07:54

4yx

4yx

Posts: 15 Bronze Posts by user Forum Profile RuneMetrics Profile
To be short:
1. Bosses are bugged - Vasa, Tekton, Vanguards, Vespula, all based on one simple principle - HEAL EM ALL! Why can't we just grind 'em and get to next room with another stupid boss?
2. Why it's so tough? I've seen stream of cool guys they grind sara brews for hours. Why must we do that? Make it a bit easier, Ice Demon vs Tekton is uncomparable noob vs uber-mutilated Hulk who rips through prayer.
3. Rewards, no idea what's that. 3 raids, 9 hours spent - 0 bosses, Tekton & Vasa unkillable

06-Jan-2017 10:55:15

Elysi
Aug Member 2022

Elysi

Posts: 1,046 Mithril Posts by user Forum Profile RuneMetrics Profile
I'm quite satisfied with the raids themselves but the reward-system is very unbalanced in my opinion.
The fact that you have to be lucky in order to actually make money is very disappointing, it's either you make a lot of money or you walk away with a ~100k reward. Could've done a better job on that, e.g. improve the "average" rewards to maybe high-level skilling supplies such as seeds/logs/ores.
With that being said I still think it's a nice add to the game and it really pushes people to their limits.
I also think it's worth mentioning that the design for raids and its rewards are absolutely phenomenal.

06-Jan-2017 10:59:11

SamoaSpider
Oct Member 2023

SamoaSpider

Posts: 150 Iron Posts by user Forum Profile RuneMetrics Profile
***Criticishmz here, beware!***

-Party sizes are usually 10 - 50 or so. Its unfair if people in a 50 member party (and difficulty) have to finish the game at 50 difficulty when not everyone has 2-3hrs to play and party shrinks to 10 members, trying to defeat the near-impossible final boss without ragequitting.

-Point rewarding system: People who afk fish/make potions get points and supply team with items, good right? Lets say 15 people go into boss room with full inv of food/brews and 5 fish/skill. Fighters die a lot and end up with 50-200 pts while the skillers have much much more. Can the penalty of losing points on death be reduced by 50% ? The gamemode is extremely tedious and people often leave the minigame with measly 3-5K loot while they spent like 3-4hrs on it (and used TONS of supplies).

-Disconnects clearing inventory of food: WHAT THE HELL MAN D: !
Someone spends tons of time catching an inventory of shark-tier fish extremely slowly, cooks it, eventually fills atleast 4 people's inventory who didn't have 90 fishing (because if there is atleast one guy with 90 fishing NOBODY with lower level is allowed to fish as there is no lower tier spots spawning). Everybody is ready.
/* Server burps*/ and everyone's inventory of food is gone. Can this be changed that the food gets atleast dropped on the floor on disconnect?

-Why doesn't Monster Examine spell work on any of the bosses?! :O
The spell is dead content but come on, its not game breaking if people can use it on bosses!

-Vasa Nistiro ghost-rock-madman boss mechanics is random, can it be skill-based so when people actually run away from it 5+ squares they don't get utterly destroyed? Using Abyssal Sire mechanics on it is brilliant but its near impossible to beat it when everyone kisses the floor

06-Jan-2017 11:07:32

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