Last man standing:
1.) Please remove prayer or, as another player suggested, limit it to 10. If limited to 10, remove smite. Prayer drags fights on for too long and does not add any real value to a fight.
2.) The mini game is too RNG-based. The person that gets a whip is basically guaranteed to make it to the last few, and buying a whip from the shop is basically impossible. 30 points is a LOT of gear, and by the time you have enough points to get one, you can't reach a shop.
3.) Add a map with the names of the places labeled. "A magic crate spawned at........" well where? Maybe add another arrow to the mini map that flashes a different color than the arrow that points to the safe space.
4.) I like the 1-way combat, but the combat lasts so long and drains all of your prayer/food that by the time you are done with your fight, another player has found you and is ready to jump in; yes, there is a timer, but that doesn't matter - run energy restores quickly and if that person has been waiting next to you for the whole fight, they can just chase you down and kill you. Players should drop a random teleport item that when activated, transports you to a random area of the map, perhaps near a vending machine so they can sell the loot they have received. Of course, they should not be sent into the fog.
I haven't seen any boxing happening, but that probably won't happen until real coins are at stake.
5.) Make the chests so they can be instantly looted - allow other players to loot the chests, reducing the number of items that can be received with each time it is looted. Maybe a chest can only be looted 3 times before it no longer has any value. This will encourage people to keep moving around the map and searching new places and give them a better chance at getting a decent weapon.
6.) Allow people to toggle other spellbooks / change the spear that you get at the start of time game to a staff that can autocast from whatever spellbook you are on.
22-Jul-2016 05:02:36