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Dev Blog: Raids Rewards 2

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BioMasterZap
Jul Member 2014

BioMasterZap

Posts: 2,542 Adamant Posts by user Forum Profile RuneMetrics Profile
I find the new rewards a bit disappointing. The Maul isn't bad; I like how it has higher strength but lower attack. I wouldn't mind if it had a special attack that wasn't super strong though.

I do not like the Wand; it is just a stronger Staff of the Dead and nothing like a wand should be. It should also have a trade off so it doesn't replace the Sot*; like how the Maul has lower attack. I'd say remove the attack bonuses (and requirement if one were to be added) and lower the damage to 10%; then it offers higher attack, more rune saving, and auto casting but has a bit less damage. That along with a good magic special attack and it would be great.

I also feel like this is a great opportunity to add an Elder Bow for ranged; it would be nice if ranged got something too.

The new Kodai robes arn't bad, but I prefer the old ones; if you took the old stats and added melee negative and lowered defence, not entirely remove, then I think it would be good. Also, the Prayer Requirement of the new robes seems very high considering they offer less prayer than Initiate, which requires level 20.

The Dragon Throwing Axes are still weaker than Rune Throwing Axes; really should fix that... Rigour and Augury are also in the wrong order and still don't list defence requirements. I also hoped that the prayers would be revised based on feedback; the poison and venom ones are rather useless in the current design.

13-Jul-2016 21:53:19

Blacknight
May Member 2020

Blacknight

Posts: 1,186 Mithril Posts by user Forum Profile RuneMetrics Profile
And yet more content........... slow it down!

Why not have a boss that drops DWH more frequently than 1/5k rather than adding yet more new weapons, its lv60 equipment yet highest priced weapon (3a excl.) and needs devaluing. AGS is so cheap these days and this maul will likely just devalue it further.

Kodai robes - good for.......? Zulrah? So we get more noob campers, getting quicker kills and hence bringing more inflation into OSRS economy.

Staff - pretty much makes toxic SOT* useless outside of pvp?

Prayers other than augury/ rigour - whats the point?! Dead content.

Dragon parts - good old school fashionscape, shame you've just introduced like 100 other junky ones with master clues.

Currently skirting the same path that made RS3 unbearable to play, churning out junky updates to attract kids with short attention spans.

13-Jul-2016 21:58:10 - Last edited on 13-Jul-2016 22:03:34 by Blacknight

Evil Zayne
Sep Member 2023

Evil Zayne

Posts: 22 Bronze Posts by user Forum Profile RuneMetrics Profile
To be honest I think we don't need any new weapons at all. A lot of new updates have been coming into the game recently (dwh, bludgeon, zenyte...), it all happens too fast. Maybe add new weapons into the game in the future.

If the new weapons do pass, then the wand shouldn't have melee stats, also don't make SOT* look weak next to it. Make it so that SOT* would still be useful.

I also don't see any good uses for the new maul - for me it feels like a chaotic maul from RS3. Don't make it too OP, the Abyssal Bludgeon should still keep its value. You did add the Abyssal Dagger to normal Abbyssal demon's drop table (Abyssal Dagger dropped in price), why make the Bludgeon drop in price? The Abyssal Sire would be dead content in my opinion. Maybe make it so that you would need a bludgeon to make the new maul?

I don't mind the new prayers. I see people complaining about Augury and Vigour, maybe nerf them a bit.

I hope that the community makes the right choices while voting. This is just my opinion, no hate. Thanks for reading.

#notrunescapeexpert

13-Jul-2016 22:06:13 - Last edited on 13-Jul-2016 22:23:39 by Evil Zayne

HolyGr8ness
Jan Member 2015

HolyGr8ness

Posts: 509 Steel Posts by user Forum Profile RuneMetrics Profile
Since we're getting the chaotic (Elder) maul and Chaotic (Elder) wand. Can we have the chaotic rapier and longsword too? I'm not against dungoneering but we need a way off getting strong affordable weaponry.

The Dragon short sword should have same str as dragon scimmy and same stab as the dragon scimmy slash.

Good change on the Dragon plate. I hope it's not to insane to get.

Are the raids going to be for only max level players with the best gear, or will they be doable on a lvl 90 character that isn't super wealthy?
Drakes need a buff to be worth killing and not a blocked task

13-Jul-2016 22:19:49

Tim07hy
Sep Member 2023

Tim07hy

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
Elder maul: indifferent about it

Elder wand: indifferent, although its abilities like 15% chance of negating rune costs is nice

Kodai robes: if they aren't nearly as defensively powerful as Ahrims, will they even be worth to use? Will players be able to burst someone down with magic attacks quickly enough for the extra offensive stats to be utilized? Or will they just hit a little stronger, but not make that much of a difference?

Dragon platebody: indifferent, purely cosmetic

Dragon sword: good update!

Dragon throwing axes: indifferent, cool idea for range based snare

Forgotten prayers: poison/venom absorb should be combined into the same prayer (lvl 60)

Insignias: was a good idea, save for a few effects or abilities from them. I think these came from a good concept or idea, but these specific kinds of updates (auras giving a player extra bonuses) is a very tricky and tough concept to get through the OS community. I would recommend thinking of similar updates to insignias, but just be extraordinarily careful as to what the implications will be on the game/how the abilities interact with players.

SIDE NOTE: we should have a government system in OSRS (or RS3/classic) where players are able to run for a position on a council. Different departments such as the Pure, Zerk, PvM, PvP, Quest, Minigame communities (along with others). Players could run for positions in those departments and everyone could vote for the elected player. The elected player could have direct contact with OSRS Development team and act as a representative of the entire community (and its sub communities) such that there is better communication between Jagex and its players.

Just a thought :)

13-Jul-2016 22:24:33

Krippe

Krippe

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
i also wont the abyssal bludgeon to craft elder maul and i wont a slower attack speed then godswords a and lower attack stats a maul clumsy have like +85-95 crush and +165-175 str and 4.2 attack speed. its would be nice to have a blue slayer head that can drop in the raids i wont a blue ish slayer helm for fashion-scape maybe a elder head with ELY colors and a pet like rare drop rate

13-Jul-2016 22:24:52 - Last edited on 13-Jul-2016 22:32:20 by Krippe

Memberr
Jan Member 2024

Memberr

Posts: 627 Steel Posts by user Forum Profile RuneMetrics Profile
You made a mistake in the developer blog text: We've also given the Kodai robes some negative melee and ranged
defence
bonuses to give Ahrim's another slight advantage.

In the stat table it has negative offensive stats instead of defensive stats.
Zaros is evil: "Zaros plainly requested the use of twelve legions of demons. (..) Zaros offered the secrets of travel between the worlds, to allow the Chthonians to devour whole new races rather than be reduced to preying on each other." From Sliske's Memory

13-Jul-2016 22:27:36

C o d y
Jun Member 2022

C o d y

Posts: 938 Gold Posts by user Forum Profile RuneMetrics Profile
These Rewards are so boring... can we please get a pre eoc server? because clearly this 1 sucks. "Who are you really? deep... deep down... far far in... Once you figure that out you will laugh your self Silly!" - Alan Watts.

13-Jul-2016 22:31:22

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