The official LMS was just released. I played many many games when it was in beta, and really enjoyed the mode. But...
I have a few complaints and suggestions, some have already been previously mentioned, credit given where due.
1* 100k is too expensive for the general player.- Set up a cheaper tier for poor players.
2* Winning is spawn based, rather than skill-based.- Reduce # of spawns per game and fix their location OR add more chests and vendors relative to weaker spawn points.
***Another fix could involve setting fixed spawns on edge of map, and put all loot in center sort of like the Hunger Games.
3* Gets bland after multiple games.- Create more dynamic gameplay IE more obstacles/chests/towers.
What I would really like to see is a true survivalist mode. Completely oriented on surviving the lot of players starting from scratch. It would go something like LMS but with these changes.
1: No loot chests. Spawn naked (not literally) on the island with nothing but a survival kit (this works like the dwarven army axe, as a tinderbox/axe/knife etc for all your tool needs.)
2: True survival. Everyone has 99 in all skills, starts with NOTHING but KIT, everything must be crafted/caught/smithed/cooked.
3: Diversification. Create combat and skill classes that combat one another (IE Agile Assassin- 99 ATT/STR, 40 HP/DEF, 99 AGI/THV or Blacksmith Warrior- 99 STR/HP, 40 ATT/DEF, 99 MIN/SMI.) You get the point, balancing would be for Jagex to do.
I really liked LMS, and it has so much potential, but I will not be playing it until the issues are fixed, and it's made more interesting.
04-Aug-2016 17:42:32