Forums

Dev Blog: Design a skill Thread is locked

Quick find code: 380-381-26-65435497

Switch 07

Switch 07

Posts: 235 Silver Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
Original message details are unavailable.
the new skill should be completely non-tradeable

Selling new skills 5k ea

As in the material involved in advancing the skill should be all ironman


Yes, so people cannot just buy their xp. Something like charms for summoning that you have to collect (not necessarily through fighting) would be an idea

09-May-2014 14:27:47

dsfunction
Nov Member 2018

dsfunction

Posts: 30 Bronze Posts by user Forum Profile RuneMetrics Profile
to be able to mount things like dragons catch them as pets after killing 1000 of them so that players can get around quicker and they cant be used in the wildy lvl 15 could be mount a chick which would be funny and 99 with 99 slayer could be a abyssal demon whilst hunting for your pets you vs rift creatures which u need a team to kill idk something like that we dont need something that will effect combat or skills something that would be a fun skill to train and at level 45 for example if u have the same magic level your creature can hold your runes to teleport you there would be very handy also creatures could attack each other in a mini game buy armour for it train it like u would a hell cat and stake on your creatures one vs one when creature is hurt take it too duel areana and get a vet nurse to heal it i think its a good idea just saying for this genius idea i want 10000 donuts delivered to my house, this idea would create new items for your mountable creature from abyssal platebody for your hell hound or funny suits to make them stand out

09-May-2014 14:35:32

Switch 07

Switch 07

Posts: 235 Silver Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
Well without any new content 07 would be dead, believe me. Atleast they will not add Summoning or Dungeoneering.


Why should we believe you? What credentials or proof do you have of this? And don't say RSC because RSC is largely dead due to the fact its locked down, not because it receives no updates.

I don't believe you.


RSC was open for some time a few years ago. Of course many people created a classic account the first week, but after that, it was still deserted.
Also, people just finish the game. I don´t mean maxing, but the state of having reached your goals. Then there is simply not much left that you like to do.
Of course this is only a theory, but it makes more sense than thinking that the game is perfect in its current state and you will never be bored of it.

09-May-2014 14:36:02

Mini Aurelia

Mini Aurelia

Posts: 3,815 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
Original message details are unavailable.
the new skill should be completely non-tradeable

Selling new skills 5k ea

As in the material involved in advancing the skill should be all ironman


Any reason why? We don't currently have any production skills that lack a buyable component, so I'm curious why you would want a new skill to not follow this trend.

09-May-2014 14:56:15

whyruhiding

whyruhiding

Posts: 1,218 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Well without any new content 07 would be dead, believe me. Atleast they will not add Summoning or Dungeoneering.

how can you even really say that when it already is dead?? the answer is you cant lol..

Contents coming in such a small pace that at this point and time in history of runescape it actually doesnt matter if its being updated or left alone. The playerbase would neither fall lower or rise at all if it was left alone..... just as it is now at the moment lol.

09-May-2014 14:59:56

Morytania Lt

Morytania Lt

Posts: 795 Gold Posts by user Forum Profile RuneMetrics Profile
management skill would be cool, at lvl 1 you're like farmer and at 99-you're a king, emperor who rules gielinor and gets resources kinda like miscelania(possibly good gold sinks)!

09-May-2014 15:00:13 - Last edited on 09-May-2014 15:03:17 by Morytania Lt

whyruhiding

whyruhiding

Posts: 1,218 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I hope that the new skill wont have high xp/h rate.


What I expect the xp rates to be are non buyables- 40-70k xp minimum-maximum xp hrly.................... for buyables 175k-250k minimum-maximum xp hrly....................
But ofc if the skills made to be afkable rather than a split between afk/nonafk then the xp rates would obviously be less or should be made less on the new skill depending on how much clicking is involved ofc.......cuz obviously not everyone will just want to watch and sit their character doing nothing on screen or it then gets too boring lol.

09-May-2014 15:09:53

Quick find code: 380-381-26-65435497 Back to Top