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epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
sounds cool

Blast mining buffs

Following your feedback we have given the rewards from blast mining a buff. The new rates for experience and gp per hour are:

At level 70:
48k xp per hour with 49k gp per hour.

did you mean 490k?

keep in mind dont push anything that is really game changing to early because people's opinions and experience are still building what may be a good decision now may be a bad one later.

14-Jan-2016 11:34:09 - Last edited on 14-Jan-2016 11:34:40 by epiclegacy77

Cryogen
Mar Member 2014

Cryogen

Posts: 255 Silver Posts by user Forum Profile RuneMetrics Profile
epiclegacy77 said :
sounds cool

Blast mining buffs

Following your feedback we have given the rewards from blast mining a buff. The new rates for experience and gp per hour are:

At level 70:
48k xp per hour with 49k gp per hour.

did you mean 490k?

keep in mind dont push anything that is really game changing to early because people's opinions and experience are still building what may be a good decision now may be a bad one later.


The huge increase in profit between levels 70 and 80 comes from runite ore which can be obtained at level 75 in blast mining. That's why the money per hour at level 70 isn't particularly great.

14-Jan-2016 11:40:47

Gloves
Mar Member 2020

Gloves

Posts: 48 Bronze Posts by user Forum Profile RuneMetrics Profile
Can someone remind me / confirm when or if POH fairy rings will be released?

I Believe I saw a poll about this or something from Mod John C?

Thanks,

P.S didn't mean for a "heated" RC discussion, just hate to see Devs being made to feel like crap because people complain about updates they release.
Skilling Clan:
Hexis

Social Clan:

14-Jan-2016 11:41:13

cVesper

cVesper

Posts: 813 Gold Posts by user Forum Profile RuneMetrics Profile
Switched to the necromancy spellbook immedietly to do my abyssal demon task. The exp now is very appropriate and it is quite nice getting to get a bit of pray exp without needing to leave the tower. Thanks jagex love it

14-Jan-2016 11:47:46

Benvil
Jun Member 2010

Benvil

Posts: 8,160 Rune Posts by user Forum Profile RuneMetrics Profile
Mod Ash said :

The current can doesn't change item ID. But if the shop gets consumable rewards of another type, it'd be fine to remove the recharging mechanic.

Ah okay, I thought it worked like the normal cans, but I opted out of using it because I wanted to save my points for the coming rewards, which seem to be passing the poll easily!

But yeah, I'm convinced more consumables and an infinite watering can would pass a poll, it would really make the reward shop feel complete.

Also, on another Tithe related note, another small point of feedback is the minigame teleport. The fact that it can only be used from Kourend itself makes it feel a bit on the lackluster side. I personally (and I'm sure others as well) mostly use the Rat Pits - Port Sarim minigame teleport for getting to Kourend, which means no Tithe teleport for 20 minutes. Perhaps that could also be a thing for the next poll?

Beside that, I'm very pleased with the changes being made to Zeah so far, keep up the good work :)

14-Jan-2016 11:52:37 - Last edited on 14-Jan-2016 11:55:05 by Benvil

NNum Num Num

NNum Num Num

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
So we got maybe a Dragon Warhammer at shay*ien some cool fish at the docks of zeah a bit of farming and some additonal extras and then we got a balanced house as the lovak and a almighty overpowerd arceus house..

Come on more people need to see this diffrence right? Ash where are you? you got an eye for this right.. it seems so unfair.
There's no place like Oldschool Runescape.

14-Jan-2016 11:56:25

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