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Poll #38 - Zeah, Jad 2, DMM

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Legolas
Dec Member 2010

Legolas

Posts: 2,158 Mithril Posts by user Forum Profile RuneMetrics Profile
HanSolo Died said :
I am very excited for everything here and would really like them to pass. However, having the dragon warhammer jump to 95 attack crush is a huge jump from rune and would make it have a higher crush than the bludgeon with a dragon defender equipped. And considering it is a 60 att weapon and it would be somewhat easy to get this, it is really op. Unless it's stats get lowered or it becomes a 1 handed weapon i will be voting no.

Rune dagger: +25 stab. Dragon dagger: +40 stab.

60% increase.

Rune long: +47 slash. Dragon long: +69 slash

47% increase

Rune 2h: +69 slash/+50 crush
D2h: +92 slash/+80 crush

33%/60% increase


Rune warhammer: +53 crush. D Warham: +95

79% increase.

They all go up significantly compared to rune. This isn't new
Nope.

12-Jan-2016 00:20:57 - Last edited on 12-Jan-2016 00:21:45 by Legolas

DecoFang

DecoFang

Posts: 22 Bronze Posts by user Forum Profile RuneMetrics Profile
**Get rid of 10 second timers except on logout.**
Would decrease the overpowered barrage. More people would have to use tele-block.


**Scale EXP/Items lost on death by combat level difference**
Ideas? within 10 levels is 25% and 20 items ; 10-25 levels is 15% and 15 items ; 25-50 levels is 10%/ and 10 items ; 50+ levels is 5% and 5 items. EXP doubles if skulled, items stay the same.


**50% of stacks lost instead of 100%?**
Would help level out cost of pots; Pots are sky-high right now.


**Increase PJ Timer**
7-10 seconds. Will help out solo players and won’t be so clan oriented.


**Keep cash on death?**
Would help economy a bit. Coin Pouch. Limit ideas? 100k/50k/25k or maybe more or less?


**Add Grand Exchange**
Would help people get items for quests/pking; after all, this is a PvP server. Items in GE are counted as *bank items” or safe-depo?


**Readjust skull timer by amount of keys**
No key is 10min ; 1 key is 14min ; 2 key is 18min ; 3 key is 22min ; 4 key is 26min ; 5 key is 30min


**Enable protect item prayer.**
Works as normal. Not everyone would pray, if winning fight, would choose to smite. People wouldn't keep best item in safe-depo but run risk of losing it.


**Add a key bag**
Keys won’t take up inventory spaces. 5 keys in inventory is 5 less food and makes it hard to tank, especially when being hunted by skull hunters. Keys still lost on death.


**Warning to attacking non-skulled player while in guarded zone**
Adds a warning dialog when in a guarded zone if you are about to attack someone. I’ve seen way too many people quit because they misclick in banks. If attacking a skulled player while in bank, no warning


**Combine Attack/Strength when protecting skills**
Would help even out the trained skills ; attack and str go hand-in-hand. Most everyone protects range as it only requires one thing to be protected.


Continued...

12-Jan-2016 00:22:45

DecoFang

DecoFang

Posts: 22 Bronze Posts by user Forum Profile RuneMetrics Profile
**Add prayer insurance**
Prayer is one of the most expensive skills to train. It’s also not a very popular protected skill. Like HP, have a way to insure prayer. Maybe: 100k at 25; 500k at 43; 1000k at 70.


**More Rewards for Blood Money**
Ideas?


**Safe Mini-games bonuses**
Castle Wars, Clan Wars, Pest Control, etc. Add incentives, increase xp rates during games? How much? Minigames are what made the game so fun years ago.


**Can*t trade between same computers**
Would help decrease mules. Won't stop ALL, but most!


**F2P - Reference above to stop mules**
Would help attract more players. More beginners would make it fun and competitive among low level players.


**Reset world now or bring seasonal sooner**
Deadman mode is still pretty popular. People are still talking about it and there is high interest, just a lot of fixes are needed. Yeah, people will cry about this, but they will get over it. Will attract many new players!

12-Jan-2016 00:22:50

MythicOne
Mar Member 2024

MythicOne

Posts: 56 Iron Posts by user Forum Profile RuneMetrics Profile
Necromancy
Definitely would be a nice spellbook with the teleports and extra's!
-Make the Barrows teleport a slightly higher level, actually I'd switch Ape Atoll and Barrows level requirements. Barrows has a better general use than Ape Atoll.
- Resurrect Crops: what would the chance be actually? 50/50? 1%, lol. In any case seems a nice addition to the spellbook.

Hosidius
-Farming outfit! **** yes!

Shay*ien
-Dragon Warhammer sounds nice to make Zeah-content more interesting.
-Same with the graceful outfits!

Dragon Claws in DMM
-I get it. DMM needs to get more players. But I'm having serious doubts about Dragon Claws. But in all honesty, it's fine if it's a balanced item, nothing too OP that replaces dds/abyssal dagger.

Protection in DMM
-I like the idea of being protected for your first 6h.
-Protection for 40+ level difference?? This is DEADman mode, for crying out loud... NO.

Jad 2 + BiS Capes
-Excited for new Jad! I'm sure the team will develop some interesting!
-(The most important thing for me) New BiS Capes, OKAY... IF THEY ARE MEANT TO REPLACE THE COMMON FIRECAPE. BUT PLEASE, SKILLCAPES ARE EQUALLY IMPORTANT. I think skillcapes should be at the same level as any other BiS cape. I don't want to walk around and only see the new Jad2 capes instead of skillcapes. Skillcapes are beautiful, don't eradicate them.

I think we can all see some pretty interesting things here. Looking forward to it!
Cheers! :)

12-Jan-2016 00:26:35

Legolas
Dec Member 2010

Legolas

Posts: 2,158 Mithril Posts by user Forum Profile RuneMetrics Profile
Perfect Shot said :
Legolas said :

It's slower... 4 speed = 3.6s, 6 speed = 2.4s

Jad2 is going to be harder than Kiln cape was. Maxed players are going to struggle, and it's only ONE higher max hit.

If a pure can manage to get this cape, he's earned it.


Go back and re-read. Bludgeon's speed is 4, warhammer is 6. Warhammer is faster.
How do you know jad2 is going to be harder than Kiln? They haven't said anything about that, it probably won't as weapons and armor in OSRS aren't as OP as those in RS3. Kiln on OSRS would actually be harder than you expect.

If a pure can manage to get this cape, he has not earned abusing eveyone in the wildy. Even if its 1 hit do you know why pures wear recoil rings in fights and mains don't? Because on pures, 1 hit DOES make a difference.


If you used your KNOWLEDGE of the game you'd know it's slower.

Is the rune warhammer or anchor faster than the whip? No. They're the SAME SPEED AS THE DRAGON WARHAMMER.

There was something said about it being harder than Kiln by a Jmod. I've lost it though.
Nope.

12-Jan-2016 00:27:04

MythicOne
Mar Member 2024

MythicOne

Posts: 56 Iron Posts by user Forum Profile RuneMetrics Profile
Zeah General
*Buff for Shay*ien incomming (Dragon Warhammer, ...)
*Buff for Hosidius incomming (Minigame outfit, grapes,...)
*Buff for Arceeus incomming (Spellbook -and it was already the best house so far-)

-Buff Piscarillius.
-Buff Lovakengj. :)

12-Jan-2016 00:31:04

Skills Boss
Feb Member 2024

Skills Boss

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
Legolas said :
Perfect Shot said :
Legolas said :

It's slower... 4 speed = 3.6s, 6 speed = 2.4s

Jad2 is going to be harder than Kiln cape was. Maxed players are going to struggle, and it's only ONE higher max hit.

If a pure can manage to get this cape, he's earned it.


Go back and re-read. Bludgeon's speed is 4, warhammer is 6. Warhammer is faster.
How do you know jad2 is going to be harder than Kiln? They haven't said anything about that, it probably won't as weapons and armor in OSRS aren't as OP as those in RS3. Kiln on OSRS would actually be harder than you expect.

If a pure can manage to get this cape, he has not earned abusing eveyone in the wildy. Even if its 1 hit do you know why pures wear recoil rings in fights and mains don't? Because on pures, 1 hit DOES make a difference.


If you used your KNOWLEDGE of the game you'd know it's slower.

Is the rune warhammer or anchor faster than the whip? No. They're the SAME SPEED AS THE DRAGON WARHAMMER.

There was something said about it being harder than Kiln by a Jmod. I've lost it though.


You're argument is with a pure so there is a limited understanding of the game as a whole. But like you said the dwh will be slower and if a pure manages to kill the new jad without abusing some kind of mechanic it would be an accomplishment. They said in the post they will change it if there is a way to make it easier to kill.

12-Jan-2016 00:45:16

Fosters
Jan Member 2007

Fosters

Posts: 1,499 Mithril Posts by user Forum Profile RuneMetrics Profile
Mod Mat K said :
We propose that upon defeating Jad for the first time you can choose to continue your battle through additional waves of the Fight Caves until you encounter Jad 2.

If we choose to continue and fall before the mighty Jad 2, will we still receive the normal fire cape? Or will we be essentially sacrificing the fire cape reward for the privilege of facing Jad 2 in battle?

Mod Mat K said :
Should we add an additional skeletal wyvern cave which can only be accessed if you have a task to kill the creature from your slayer master?

Where will this cave be placed?

Mod Mat K said :
Should there be a chance of getting a bottle when fishing which contains a clue scroll?

What level clue scroll? That is, how will the level of the clue scroll be determined?

12-Jan-2016 00:48:09

Zh Guardian

Zh Guardian

Posts: 89 Iron Posts by user Forum Profile RuneMetrics Profile
Reactionary said :
Zh Guardian said :
Please take another look at house Lovakengj too.

The current rewards in exp and money for blast mining are way worse than motherlodes, even though motherlode is much less click intensive.

Also, smithing iron knives is currently much better exp/money than smithing lovakite gear (even tier 5) while goldsmithing is way better exp.


That's how it was polled


Not reallly. There were concerns as to making the games achievements easier (like RS3), but nothing stating that the rewards should be exactly like they are now.

The whole point of Zeah is providing a suitable alternative to current training methods and having an activity that takes longer and rewards less is not having a suitable alternative. The rewards should be better balanced as compared to previously existing content, not significantly lower nor higher.

12-Jan-2016 00:54:40

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