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Poll #38 - Zeah, Jad 2, DMM

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C o d y
Jun Member 2022

C o d y

Posts: 938 Gold Posts by user Forum Profile RuneMetrics Profile
Please... for the love of jesus Christ, stop listening to this community... Pretty soon DWH is gonna be dead content before release.

Give it a Bad Ass Spec!
"Who are you really? deep... deep down... far far in... Once you figure that out you will laugh your self Silly!" - Alan Watts.

14-Jan-2016 01:06:13

BHBoost Dave

BHBoost Dave

Posts: 73 Iron Posts by user Forum Profile RuneMetrics Profile
Come on guys, so many great suggestions on your suggestions thread, and you're already set on poll questions? It's been three days since the suggestions thread for Zeah have been created. So many ways the necromancy spellbook can go and you've decided to add teleports, a farming spell, and a wine corrupting spell? All of these aren't even lore-friendly nor do they make any sense in relation to actual necromancy. Please take the time to read all suggestions before procuring poll questions!

If any one reading this is interested in an actual necromancy spellbook that is combat-oriented that focuses mainly on buffs/debuffs and disease, check out the Necromancy suggestions thread and help us brainstorm.

14-Jan-2016 02:43:31

Gellinhead
Oct Member 2019

Gellinhead

Posts: 131 Iron Posts by user Forum Profile RuneMetrics Profile
Ferocire said :
Gellinhead said :
Y It would instantly over take the AGS for best spec weapon in PVP. The base stats are fine (i guess) the spec is what is broken. while being 1-handed and ONLY 60 attack to wear as well as 3 specials in a fight.. BGS gets one and AGS gets two on a per fight basis. I would personally use this weapon over an AGS. I am 75-99-45 incase anyone was wondering and PK every single day. If you want to create content that is more powerful than the supposed 'best' ko weapons in the game (god swords) it better have higher requirements than those weapons.

Again I'm not talking about the "base stats" or "speed" nobody should be using a dragon weapon for DPS training anyway. The special itself is broken.

Maybe i shouldn't complain though because i would be one of the lucky few able to afford this weapon as PVP especially from 60-105 combat will be heavily DWH spec based.


I disagree. The AGS is so strong because its accuracy is so brokenly high that it practically ignores defense. It doesn't matter if my def is freshly potted up and my def bonus is exceeding 267+..the ags still often hits as if I have no armor at all.

The warhammer will be strong, but it's not comparable to the AGS.


Gellinhead said :
"considerably lower" is approximately 10% less accurate if ur wearing a dragon defender, 132 vs 118.


The godswords have a 2.00 accuracy modifier applied to their accuracy rolls during the special attack. The warhammer will not, which means it will have less than half the accuracy.


lmfao 2.00 accuracy roll. O.k.

14-Jan-2016 02:55:57

Gellinhead
Oct Member 2019

Gellinhead

Posts: 131 Iron Posts by user Forum Profile RuneMetrics Profile
"

Special energy is 50%. Therefor, 2 special. You won't get 50% again in a fight.

This is my main. Of course I don't pk on it; simply because I don't pk on the account I use in forums doesn't mean I don't pk/haven't PK'd before; (including RS2 meta which was ENTIRELY eff'd up with everything running around...) That mentality gets nowhere man, not everyone has just one account.

It's 11% lower accuracy; I ran the numbers on it earlier. On the note of "Relying on Dragon weapons", half the dragon weapons can outhit an AGS under ideal conditions. DDS can do almost 80 damage four times, D mace can do 50s four times, D Long can do 50s four times, D hally (although not in PvP) can do 100 damage 3 times.

Do you see these numbers come up much? No. Do you see the AGS hit insane numbers a lot? Yes.

There's your accuracy difference.

The DWH being able to hit 60s in PvP isn't anything new to the scene. Every major Dragon weapon can hit just as hard, if not harder, than the DWH. This weapon being able to hit 60, while AGS can still do mid 70s, isn't anything to be upset over.

For 15 extra attack levels I'd had better be able to hit 10 more damage and far more frequently."



Every other dragon weapon is also far less accurate. dragon mace actually has accuracy taken off during its spec. dragon long has far less boosted damage and is less accurate. dragon dagger has about half the accuracy of the DWH and would need to break through defence twice for a big hit. this weapon will hit far more often then any other dragon weapon. Again this weapon is too powerful for 60 ATTACK. had i not gotten any attack levels I would be 60-99-45 at 92CB using this weapon. disgusting. Also from what i read it was 35% special. If this type of weapon is released with a 75-85 attack requirement then sure but at 60 attack it's ridiculously OP

14-Jan-2016 03:05:22 - Last edited on 14-Jan-2016 03:05:58 by Gellinhead

Mad Erudite

Mad Erudite

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
Instead of making the dragon warhammer equal in strength bonus to the dragon battleaxe , make it have less str bonus like all the other warhammers , and release an item to upgrade all of the warhammers , adding a little bit more str bonus (maybe some sort of studs?), because warhammers are rarely used in combat and need to have a buff anyway, so they can actually be useful, the very slight advantage in crush accuracy bonus over battleaxes is out weighed by the the battleaxes (not including dragon) superior str bonus.

Please think about it and keep the new content inline with the game, maybe you could make my idea of a warhammer upgrade degrade? as to not make the D warhammer OP,
why not make my idea of an upgrade available through the smithing skill (bronze-rune studs) and make dragon studs available through a rare drop?

also you could make adding this item to the dragon warhammer increase the attack requirement to 70/75.

14-Jan-2016 03:52:30 - Last edited on 14-Jan-2016 03:55:59 by Mad Erudite

Lil Wolff

Lil Wolff

Posts: 182 Iron Posts by user Forum Profile RuneMetrics Profile
BHBoost Dave said :
Come on guys, so many great suggestions on your suggestions thread, and you're already set on poll questions? It's been three days since the suggestions thread for Zeah have been created. So many ways the necromancy spellbook can go and you've decided to add teleports, a farming spell, and a wine corrupting spell? All of these aren't even lore-friendly nor do they make any sense in relation to actual necromancy. Please take the time to read all suggestions before procuring poll questions!
The necromancy spell book will essentially be 22 versions of the same spell, teleports, a farming spell that could just as easily be thrown in lunars, and an out of place wine spell. I was really excited for this book but it just feels empty. I would like to see them visit more player suggestions even if it means delaying the spell book to a future update rather than settle for a book with only four unique spells.

14-Jan-2016 06:04:22 - Last edited on 14-Jan-2016 06:05:00 by Lil Wolff

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