I've spent a fair bit of timing looking over these updates and now I'll make my thoughts known.
Necromancy Spell book.
These teleports are decent but this doesn't fix the issue of the spell book alone, especially if they can be crafted into teleport tabs. The quicker access to harmony island is definitely a plus and I like the teleport to ape atoll as well, I would strongly advise making this available for pures without polling that seperately; they are a part of the community that haven't been shown enough love recently.
Wines of Zamorak - I like this, it will be competing with High level alchemy and Superheating so keep that in mind when it comes to the GP/XP rates.
Resurrect Crops - A useful tool, however I feel like this will be neglected due to a lack of fertile soil spell. Consider if using all 6 farming patches (or even 5) how much inventory space would be needed for super compost, this will put a lot of players off and the spell may end up unused.
Seed box? Seems useful I suppose, especially for iron men so I would vote for this.
Recoloring graceful - A ploy just to get people into Zeah and participating but it would work, I say go for it and let the fashionscapers have their way.
Dragon Warhammer
I am fine with the stats and specs even though it is a Statius Warhammer through and through. My issue is with how this would be implemented to avoid things like the zulrah disaster.
It is important to prevent this new boss lizardman from being over camped to the point where the warhammer is no longer worth grinding for, to do this it's very important to force players to go through a quest first that has other requirements (Such as mining, firemaking or even RC requirements and other pre-quest requirements). This may also force people to grind those stats in Zeah which is also a win-win. Then you have to make the lizard boss powerful with a balanced drop table so that it isn't just something you can camp forever.
- Next post.
13-Jan-2016 16:41:45