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Poll #38 - Zeah, Jad 2, DMM

Quick find code: 380-381-253-65729714

3foot33

3foot33

Posts: 84 Iron Posts by user Forum Profile RuneMetrics Profile
Firstly, we want dragons to give the chance of dropping dragon claws on Deadman Mode ONLY. This will have the same rarity as getting a draconic visage. The dragon claws will be balanced the same way they were on release in 2008.

no!!! this will make pkers too powerful,,dragon dagger is powerful enough

In addition to the above protection, we want add some more protection so if you kill a player who is more than 40 combat levels less than yourselves, you will not get a key from their kill unless they are skulled.
no!!! it would ruin the purpose of dmm when most *cers are in low lvl

to give more protection:let players multi-attack on skullers who have more than 1 key
make different labels on skullers such as red triangle point shown in map

decrease the raids amount from 28 to 5-15 items (skullers holding more keys lost more items if dead)
show the limited area pkers can enter in rs07 offical page

12-Jan-2016 06:24:44

3foot33

3foot33

Posts: 84 Iron Posts by user Forum Profile RuneMetrics Profile
house teleport and portal shall not able to use when skulled
draman staff shall not able to use fairy ring when skulled to avoid hiding in weird place
demon slayer quest stonetable shall not be able to enter when skulled to avoid skuller hiding
skullers shall lost exp on protected skill in all area (dead in green zone more)(dead with more key lost more exp

12-Jan-2016 06:35:14

3foot33

3foot33

Posts: 84 Iron Posts by user Forum Profile RuneMetrics Profile
the most concern is the account security probelm,,
the phone auth. is not safe enough that can disable by email

it shall have a change:

if disable the phone auth. without entering the code ,the account shall be locked for 5 days to avoid hackers hacked email infromation and get account easily(will have longer lock if entering the pw)

pw shall only change once 7days and system will keep record of old pw for 7 more days

12-Jan-2016 06:45:25 - Last edited on 12-Jan-2016 06:46:12 by 3foot33

Louffe

Louffe

Posts: 14 Bronze Posts by user Forum Profile RuneMetrics Profile
This is a good set of polls. I will go through each one with my opinions.

Necromancy Spellbook:
Most of these teleports are a great addition to the current Necromancy Spellbook.

I would personally be careful about a Barrows teleport as it could bring in a larger income of Barrows gear and runes.

Wines to Wine of Zamorak:
Each cast would have to be incredibly expensive. Magic experience rates should be quite a bit better than Alching as I assume it would be an active method.

Resurrect Crops:
I do like this idea. Perhaps making it also use a plant cure, like the current Ape Atoll teleport uses a Banana.

I would also like to suggest "Bones to Strawberries" at 45 Magic. As you would expect, it turns Bones into strawberries which heal 6% of you max health (6 each at 99) which is an in-between of Bones to Bananas and Bones to Peaches.


Zeah Changes:
Farming outfit is a very good idea. I would suggest having a reduced rate of the set on all Trees and the Tithe minigame.

Seed box is a very nice idea, however I would suggest a storage capacity for the six seeds due to balancing reasons.

The Shay*ien armour sets should have different defence levels if the high level Lizardman is incorporated, including a 1 defence option.


Dragon Warhammer:
It's on D Claws potency, potentially even Vesta longsword potency. Reduce the stats.
It's for some reason more accurate than the Dragon 2h and outright destroys the Dragon battleaxe, and with a potent special, it's incredible for 60 Attack.
Perhaps 82 Crush and 76 Strength, with lesser damage bonus on the special and more special drain. Having a 1-handed weapon that can hit 76 on spec with still good accuracy and 3-specs is crazy. AGS can hit 83 for reference with new Best in Slots calculated.

Also, Barrelchest is 60 Attack, 40 Strength. Not level 50.

(Opinions continued in my next post)

12-Jan-2016 06:48:21

Louffe

Louffe

Posts: 14 Bronze Posts by user Forum Profile RuneMetrics Profile
Recoloured Graceful:
Sure. Why not? Makes you look even cooler too.

Deadman:
I feel that Deadman should have some divergence in content. Dragon claws would draw those who are interested while not harming the base game. Adding the PvP sets as described is also a good idea.

The other Deadman changes are also good. Maybe make a world that you can only access on your first 6 hours to prevent people getting confused in "Why can't I attack this person?"


Jad 2:
This is something that has to be taken carefully. Some of these stat boosts are a very large jump, specifically the Ranged cape.

Jad 2 Melee Cape has too high of an accuracy boost which devalues Ardy cape 4 quite heavily. Why does the Melee cape get +3 in all Melee accuracies while the Range and Magic only get +2?

Jad 2 Ranged Cape has a damage increase. This makes the Dark bow overpowered in PvP situations, having a potential of 102.
Dark bow should be capped to 49-49 in Dangerous PvP situations if Jad 2 becomes a thing which also means you CAN safely bring Rigour and Augury into the game if it is polled.

Jad 2 Magic Cape is very well thought out being the least potent of the three, but not being considerably better than the God Capes.

The Defences on each of the capes should be more specialised to what they're for:

Melee cape should have higher range defence, lower magic defence.
Ranged cape should have higher magic defence, lower melee defences.
Magic cape should have higher melee defences, lower ranged defence.

When this is polled, can we also get in-game images of said capes?

I hope this feedback is very useful :)

12-Jan-2016 06:48:26

Aptos
Nov Member 2023

Aptos

Posts: 6,638 Rune Posts by user Forum Profile RuneMetrics Profile
Q: Should we add an additional skeletal wyvern cave which can only be accessed if you have a task to kill the creature from your slayer master?

A: Yes, but without safe spots. It is a higher level slayer monster and should be treated as such. You can easily stay for an entire extended task.


Q: Should there be a toggle to filter the boss kill count message from your message box?

A: I personally haven't encountered this enough to consider it a problem. But if people are having substantial problems with it, I see no problem.



Q: Should there be a chance of getting a bottle when fishing which contains a clue scroll?

A: I would like to see this done with all gathering skills. The current state of gathering clues is so stop & go it just takes you out of the flow of the game. Maybe the chance of a random clue can make things a bit more interesting.


Q: Should we add a permanent ditch contents button to compost bins? This would allow you to ditch the contents of the bin before it's done composting.

A: No objections to this.
Founder of Silent Knight (RS3)

12-Jan-2016 06:51:18

Trebor

Trebor

Posts: 98 Iron Posts by user Forum Profile RuneMetrics Profile
Seen it requested or complained about in many posts.

The 100% favour once achieved should be kept for good (one time thing) this would give a quest type feel instead of the current minigame grind.

I achieved 100% in Arceuus and will never try another house as I don't intend to lose my 100% and go through that tedious task again.

Ultimately this could be detrimental to my ability to progress through some skills compared to others and rather than put up this I may in the future become apathetic to the game.

12-Jan-2016 08:21:25

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