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Poll #38 - Zeah, Jad 2, DMM

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Half an Atom

Half an Atom

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
Looks good!
Can the graceful outfits please come from anything but Zeah

Saw someone else suggest Brimhaven agility minigame!! yes!! Makes sense
Zeah has nothing to do with agility??

Brimhaven needs a buff and maybe a way to change the colors of graceful!
Maybe just buy "red" "orange" "yellow" paint for 200 tickets each similar to changing whips and dbow.
Then if another color was wanted maybe just use the new paint on the colored graceful

12-Jan-2016 18:03:14

Nezqi
Jan Member 2024

Nezqi

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
You need to be able to use the Necromancy spellbook outside of Zeah. At the moment, collecting the heads and then traveling to the dark altar to cast the spells (which can only be unlocked after 60% favor) is such a chore. If i could bring the runes to say abyssal demons, i could cast the spell as i got them as a drop. I can see why it's like how it currently is - spawning monsters anywhere can cause bugs to arise - but we need to be able to do it anywhere, really.

12-Jan-2016 18:11:54

Xbox v PS5

Xbox v PS5

Posts: 1,053 Mithril Posts by user Forum Profile RuneMetrics Profile
matths iron said :
Soooo, we get more tp's...why not put lodestones in oldschool and make it more like RS3 where alot of players ran away from to....you guessed it: OSRS. (seriously**** to barrows?just why?)
on the same page, lets give people the ability to get items for more exp...like pendants or bonus exp in RS3, where alot of player ran away from (because is wasn't a challenge anymore) to...yup..OSRS.
Jad 2, pretty good idea, just dont come up with ridiculous op items, we already got ags, dharok, whips, ... we got enough power items! (and seriously, if its a way to bring the RS3 kiln cape to OSRS, im out!)

Just my 2 cents, but OSRS has a nice balance in items/bosses/challenge to get and do stuff. dont ruin it like RS3, you've seen what happens to the numbers of players there.

MAYBE, just an idea, make OSRS the homepage that new players start on osrs with the tutorial island, since it's less overwhelming then starting with combat abilities. The start in OSRS is way better then in RS3.


To be honest mate i feel exact same way, i will see how the poll goes out and if most of it passes i will start to think if this is going to the RS3'ish way, save myself time and quit before they hit us with new interfaces in the future lol.

12-Jan-2016 18:18:08

Havoc  V3

Havoc  V3

Posts: 5,266 Rune Posts by user Forum Profile RuneMetrics Profile
[quote id=380-381-253-65729714-202-337673020][chocolate]None of us seems to address the negative potential of power in PvP created by the dragon warhammer. It is a lvl 60 weapon, but with its bonuses, spec and speed it is even more dangerous in pvp than the armadyl godsword. It is, in fact, like a armadyl godsword combined with the bandos godsword with an added speed and slightly reduced damage. And it is one hand. If this weapon passes any poll, and can be used in PvP situations, PvP is dead, and I will tell you all why. [/quote] No, it's not. DWH is a 6-speed weapon Scimitars are a 4-speed weapon Longswords are a 5-speed weapon Lower number = faster. That means you take .6 (1 game tick) multiplied by the weapon's speed rating. .6 x 6 = 3.6s per attack. That means it attacks at the SAME speed of a Godsword, not FASTER. How are we 22 pages in and people still don't understand what they're talking about? This thing is going to fail the poll because people don't actually understand the game they're playing.

12-Jan-2016 18:36:50

Havoc  V3

Havoc  V3

Posts: 5,266 Rune Posts by user Forum Profile RuneMetrics Profile
Warcat said :
None of us seems to address the negative potential of power in PvP created by the dragon warhammer. It is a lvl 60 weapon, but with its bonuses, spec and speed it is even more dangerous in pvp than the armadyl godsword. It is, in fact, like a armadyl godsword combined with the bandos godsword with an added speed and slightly reduced damage. And it is one hand. If this weapon passes any poll, and can be used in PvP situations, PvP is dead, and I will tell you all why.


No, it's not.

DWH is a 6-speed weapon
Scimitars are a 4-speed weapon
Longswords are a 5-speed weapon

Lower number = faster. That means you take .6 (1 game tick) multiplied by the weapon's speed rating.

.6 x 6 = 3.6s per attack. That means it attacks at the SAME speed of a Godsword, not FASTER.

And the strength difference is not even remotely 'slight.' it's -41 compared to a GS (assuming dragon defender.) That right there is a deduction of ~10 max damage for standard hits.

If you think THAT's OP then you must absolutely abhor the Barrelchest Anchor. It has +9 strength over the DWH, only costs 230k and attacks at the same speed.

How are we 22 pages in and people still don't understand what they're talking about? This thing is going to fail the poll because people don't actually understand the game they're playing.

12-Jan-2016 18:37:11 - Last edited on 12-Jan-2016 18:42:24 by Havoc  V3

Mintoc

Mintoc

Posts: 170 Iron Posts by user Forum Profile RuneMetrics Profile
All these updates look very cool, but Lovakenjg (blast mining) and Piscariius (anglerfish and/or new fish) houses NEED TO BE BUFFED as well.
Also, could the mining and fishing recolours be changed? Don't really like how they look now, my opinion (other 3 recolours are looking amazing).

Everything else is good, hyped for jad 2 and wyvern-on-task only.

DWH special should be nerfed though (50% special energy and maybe 30% more damage only).

Thank you Jagex :)

12-Jan-2016 18:43:48 - Last edited on 12-Jan-2016 18:50:33 by Mintoc

Legolas
Dec Member 2010

Legolas

Posts: 2,158 Mithril Posts by user Forum Profile RuneMetrics Profile
Warcat said :
The dragon warhammer will allow you to hit 2 consequent specials within 4.8 seconds that has the potential max damage of 75 each special attack. That is 6 lower than AGS, but at least the AGS doesnt have superior speed, as the warhammer does. That means, within 4.8 seconds, you can be lucky and score 150 damage. IF that wouldn't finish off your target, you will soon have a third special attack to make sure your enemy dies in agony. This is without mentioning the 30% guaranteed reduced defence, if one of the special attacks hits, making a high hit much more possible. The weapon itself will be the best in slot weapon as well, and no other weapon in OSRS functions as both the best in slot weapon with the best in game special attack as well. Damage of the warhammer:

BIS strength bonus + 99 strength + piety: normal: 50, special attack: 75

99 strength + BIS pure bonus + ultimate strength: normal: 41, special attack: 61

85 strength + BIS pure bonus + burst of strength: Normal: 33, Special attack: 49 (cb 66!)


First off, it's GODSWORD speed. 6 speed = 6 ticks.

Secondly:
Legolas said :
So I just checked.

In absolute max gear, with 99 strength and piety, the DWH would max a 74.

Lets run a couple pking scenarios:

99 Strength, Piety, typical fighter torso/rune legs setup: Special max is 69.

99 Strength Zerker, Ultimate Strength, typical fighter torso/rune legs setup: Special max is 63.

1 Defence pure, Mithril gloves setup: Special max hit is 52 with 'Burst of Strength' and 57 with Ultimate Strength.

It doesn't seem to be of any major harm, compared to AGS being able to hit considerably higher than all those and more often. The defence drain can be negated with a restore, same as a BGS.


Please take your ignorance elsewhere. It's people like you, not understanding the game, that make updates fail.
Nope.

12-Jan-2016 18:58:37 - Last edited on 12-Jan-2016 19:00:37 by Legolas

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