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Monster Examine & Deadman

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XxDxX

XxDxX

Posts: 56 Iron Posts by user Forum Profile RuneMetrics Profile
BrokeMyACL said :
Will you ever fix the fact that people can die so easily in guarded areas, even if it isn't a bug it is extremely unfair to newer and lower levelled players I'm sure you'll agree? Also, for some reason there is no financial wizard at the ali kharid bank, can you add this in?

Overall a great job, slightly disappointed that losing 25% xp on death and hp insurance will take another week but I appreciate the changes made today.

Thanks.


This is deadman mode, not skiller mode. If you don't want to be killed in a guarded zone then raise your hp and defense, wear a phoenix necklace.

There are no financial wizards at non-guarded banks.

12-Nov-2015 19:18:56

Disziple

Disziple

Posts: 196 Iron Posts by user Forum Profile RuneMetrics Profile
Thanks a lot for monster examine, I already saved the data of almost all f2p monsters excluding level 13 skeleton, Elvarg, Delrith, Weaponsmaster, Anja, Hengel, pheasant and Count Dracula.

Any idea why almost all maging monsters show attack style Crush instead of magic? It seems that their max hit is also based on their melee attack and not magic.

Also, thanks for the "hidden" attack option. This makes some skilling methods more pleasant without right-click clutter.

12-Nov-2015 19:25:43

Disziple

Disziple

Posts: 196 Iron Posts by user Forum Profile RuneMetrics Profile
BrokeMyACL said :
Will you ever fix the fact that people can die so easily in guarded areas, even if it isn't a bug it is extremely unfair to newer and lower levelled players I'm sure you'll agree?

It's Deadman Mode. Its initial release was already so watered down there were many complicated rules introduced to the originally simple concept. And each update, it seems, it gets even more complicated and less hardcore.

Will it end up being a mode like main OSRS where it's impossible to die?

I don't play deadman mode (I briefly tried), but if I did I would like the following changes:
- no safe zones
- no insured skills except hitpoints (progress only hitpoints + quests + diaries)
- 1x XP rates (this would keep low level content more relevant similar to how low level content was relevant for longer back when skill xp rates were lower and knowledge of the game was not as common)
- no bank vault

Honestly, that's what I thought it would be like.

12-Nov-2015 19:44:34 - Last edited on 12-Nov-2015 19:53:03 by Disziple

olllllllo TJ

olllllllo TJ

Posts: 3,713 Adamant Posts by user Forum Profile RuneMetrics Profile
"You can no longer enter the Goblin village kitchen when skulled on a Deadman world."

I thought the whole point of the game was to have savvy escape plans? FFS Mod Archie demonstrated this on day one by using a candle in the temple of Ikov.

I'd like to know why this change was implemented, whether it be some sort of bug that you are unable to fix, or if you plan on not letting us use the dusty key or jail key in Taverly dungeon while we are skulled in the future.

If it is the second option, why would anyone pk if they have literally no escape route? Do you expect me to fight off players for 20 minutes straight with no banking? Or should I just camp at castlewars and try to keep withdrawing food when I need. Will access to a bank while skulled be taken away next week?

This game mode is special because it lets us expert players that know waaaaay too much about this game, have an advantage because of our time invested into RS.

Should have expected this to come, deadman tweaks weekly via noob complaint box. SMH
discord.gg/umcc

12-Nov-2015 20:34:15

xSip

xSip

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
Thank you so much for these updates! This should help with suiciders a lot more. I'm sure there will be more updates to completely do away with suiciding.
My question is will there ever be rares in deadman or osrs for that matter again? The game doesn't have the same feel as it did when you would have or see an actual rare? I know it's a little off topic.

12-Nov-2015 21:13:58

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