any chance that deadman mode we can get unique task from achievement dairy's or a auto complete for the ones we cant do at all (once we reach req stats for the task of course?)
the changes not enough,, can u
1 remove the house teleport function (pkers hide in house) and plz
2remove demon slayer entrance when pkers get skulled(pkers hide in dard wizard center to avoid raids)
3 remove ice barrage from dmm magic book
4.count attack and str as 1 skill( melee get nerfed :1attack with 90 str is useless)
5.add survive reward box: player stay in pvp zone will get a box according to the rate of danger and time
6 remove dmm game bugs: teamcape with cause misclick (left click will cause attack)
You need to change instanced areas to a 10 second timer! People with skull just hang around instances and are safe the entire time because they run inside whenever they see someone!
Xth Infinity
said
:
any chance that deadman mode we can get unique task from achievement dairy's or a auto complete for the ones we cant do at all (once we reach req stats for the task of course?)
We are arranging ways you can complete tasks from disabled content. For example, speaking to the fight pit master will complete the fight pit task for you on deadman worlds.
Mod Maz
Queen of the Squirrels
RS Training & Developer Lead
Mod Ash
said
:
Janes Bond
said
:
Is the Rock Golem obtainable at the Motherlode mine?
It is. It's awarded at the time of mining the pay-dirt, NOT at the time of getting stuff out of the sack.
Thanks I was curious about this as well.
Mod Ash
said
:
Billogbfd
said
:
Do you have a higher chance of obtaining the pets depending on level required i.e. do you have a higher chance of obtaining the golem while mining rune in comparison with iron?
Yup. And your own level in the skill increases your chance.
To add to this, the drop rates were calculated to try ensure that mining iron had the same chance of you getting the pet in a given time period as runite.
You get a chance at a pet when you obtain the rock/fish etc...
To use the example of fishing:
Let's assume you can catch a shrimp every 1 second and the pet chance here is 1/100.
Shark on the other hand, let's say you catch a shark every 10 seconds, the pet chance instead would be 1/10.
There seem to be some confusion regarding Mod John Cena's statement on the golem pet in MLM. Was it intentionally made much rarer in MLM, or is the balancing the same as all other training options?
05-Nov-2015 13:51:35
- Last edited on
05-Nov-2015 13:52:07
by
Benvil