My suggestions:
-Make the resource gathering far more effective. The best in the game. The goal is to increase the activity of the wilderness, and making the resource gaining amazing would do a good job with this.
-From what I have read the fishing and woodcutting is awful. I was out pking for a good part of the day yesterday and I never saw a single person in the fishing or woodcutting area (that speaks for itself). Major buffs here please
-Loot from bosses needs to be buffed considerably. Give people the REWARDS that make the risk worth it. The Dragon Pick has already fallen to below 5M in price. Either make them drop loads of pking supplies, skilling supplies, or something to make them worth killing.
-Loot from bosses needs to be individualized. All the top loot from each main boss is the same. This will cause people to flock to the boss that is the easiest, most efficient to kill. Giving each a great item that would only drop to that certain boss would do a great deal in preventing any boss from becoming dead content.
-The shields could also use a buff. If we want the wilderness more active people need to be willing to let the newest, biggest bosses drop the best loot. With the risk that is involved the shields are not good enough (and the price reflects that). Malediciton Ward is selling for 5M and the Odium Ward is selling for 8M. With all the risk involved the shields need to be better.
Continue putting out more good drops on the bosses and upgrade some of the new items released. Thanks for reading.
14-Mar-2014 17:39:02