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@Rawrylol
Realistically the only reason someone would choose the wilderness over a safe area is because of bots, which is sad. I'm not even going to mess with the runite rocks because they are rather far apart, and the nearest bank is the mage bank which is always partoled by PKers.
Exactly. My idea for the resource area is more based for those who'd like to powermine some iron there from time to time, while maybe picking up some addy ores for a bit of profit. But for the rest of the skilling spots, they need to offer some more incentive than just a lack of bots as I'm sure bots will quickly take those spots up, and on top of that there's also PK'ers to contend with.
As for the runite rocks, I've heard that it's difficult to mine them when you get to them anyway as you're just interrupted by the ice warriors. As for nearest bank couldn't you use obelisks and bring a teletab though?
EDIT -
Just to add something to this, Jagex seem to be making a big deal over the looting bag, and again it's something I love the idea of, but in practice it seems as though it's just gonna benefit PK'ers more than skillers because they can bank their loot in the bag and still have an invent of food.
What kind of incentive does the looting bag offer to skillers if it doesn't protect any of their hard work when they're inevitably killed? Some people may say 'Why don't skillers fight back then' and I'd answer that's because most people who skill don't spend much time PK'ing and so coming up against someone who spends most of their time PK'ing would just lead to even more loss.
Maybe the looting bag should be able to protect all items that are worth less than 5k alch value? That way people can't bank their gear but they can keep their items from skilling.
13-Mar-2014 19:59:17
- Last edited on
13-Mar-2014 20:04:34
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Rawrylol