i'm glad you listened to me matt about the pvp armours
1) allowing stattutes to become a drop from major bosses in the wilderness (except KBD) ancient, seren, zamorak, saradomin, ect ect.
2) POLL THE WEAPONS IN
more reasons to go to the wildy!!!
3) poll the removal of pvp worlds
since the new wildy is here, pvp worlds take action away from it
* incorporate the PvP gear to the Multi bosses & Lava Dragons AS WELL as statuettes
* The reason it declined so fast was because with 6 bosses, and well THE EXACT SAME DROP TABLE people had no reason to go the wildy, without proper drops and difference there was no point going into the wildy for the risk vs reward factor.
* its too small honestly, and whats the point of having the "single" lobby right once you go in - not to mention going in the actual "cave" where the monsters are pkers cant even find anyone because they get wrecked by the monsters.
* there are some things that are essential to the wilderness, i heard the chaos fanatic was to drop ancient staffs, however that was a "rare" drop - if you expect people to go in the wildy, the drops need to be increase for single bosses to have the incentive to actually go there.
okay, so - this needs to be looked into, no one is going there at all. reason being is because there isn't a need too, no one cares about it lol.
* +3 mining levels...really? you can get that off a spicey stew for +6 lol.
1) allowing stattutes to become a drop from major bosses in the wilderness (except KBD) ancient, seren, zamorak, saradomin, ect ect.
2) POLL THE WEAPONS IN
more reasons to go to the wildy!!!
3) poll the removal of pvp worlds
since the new wildy is here, pvp worlds take action away from it
1. Adding PvP gear, weapons, and Statuettes to all the bosses
* incorporate the PvP gear to the Multi bosses & Lava Dragons AS WELL as statuettes
2. MAKE EACH BOSS HAVE DIFFERENT DROP TABLES!?!
* The reason it declined so fast was because with 6 bosses, and well THE EXACT SAME DROP TABLE people had no reason to go the wildy, without proper drops and difference there was no point going into the wildy for the risk vs reward factor.
3. ReWork the God Cave
* its too small honestly, and whats the point of having the "single" lobby right once you go in - not to mention going in the actual "cave" where the monsters are pkers cant even find anyone because they get wrecked by the monsters.
4. Making drops more common (hear me out)
* there are some things that are essential to the wilderness, i heard the chaos fanatic was to drop ancient staffs, however that was a "rare" drop - if you expect people to go in the wildy, the drops need to be increase for single bosses to have the incentive to actually go there.
5. THE FOUNTAIN OF RUNE
okay, so - this needs to be looked into, no one is going there at all. reason being is because there isn't a need too, no one cares about it lol.
*Players should be given Xp for the spells they cast at the fountain of rune in order to help bring players there for a legitimate reason!
6. Upgrade Dragon Pickaxe's special
* +3 mining levels...really? you can get that off a spicey stew for +6 lol.
UNBAN 3RD AGE MAGE.
BRING BACK JACK!
19-Mar-2014 00:31:53